![[Chilla's Art] Yuki Onna | 雪女](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1191070/8178f168a0ed98cfc3d81cc2a6598bb501163a86/header.jpg?t=1760425610)
Yuki Onna | 雪女 is a PS1 inspired survival horror game. Some children went missing out of the blue. You receive a letter that says, "Come alone or I'll freeze them to death." Out of desperation, you decide to embark on a daunting rescue mission to an abandoned inn up the piercing cold mountains.
Modeled estimate, not a reported figure. How we estimate →
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About
Yuki Onna | 雪女 is a PS1 inspired survival horror game.
Jin is your son and the locals panicked when they heard that he went missing along with 2 elementary school girls. While the police were holding a heavy search around town, you receive 3 photos of the missing kids with some writing behind, "Come alone or I'll freeze them to death." Out of desperation, you decide to embark on a daunting rescue mission to an abandoned inn up the piercing cold mountains.
Yuki Onna | 雪女 is a similar game to Aka Manto, not a psychological horror/walksim.
The game is around 90 ~ 120 minutes long depending on your skill and playstyle.
Warning: This game is very challenging. You are only granted one life and death would mean a start over. If you are not confident with the ability to stay calm and persevere in the scariest of situations, you may find this game frustrating.
Features:
PSX/PS1 aesthetic: A nostalgic horror experience with visuals inspired by 5th generation games.
Survival horror - The enemies will constantly try and hunt you while you explore. You may resort to hiding, but who knows how well that goes.
Explore - Navigate through claustrophobic hallways. You may encounter interesting characters along the way.
Atmosphere - Old and abandoned Japanese house setting.
Puzzles - Bizarre and intricate puzzles.
Perma Death - One life, no saves. Every death counts to do better on the next round.
Replay value - Good ending? Bad ending? See which one you'll get.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
화이트아웃 그 자체(...) 폭염 때 더위 식히긴 좋다.(...)
very good i like very much
ㅤ
とても良い難易度です!
Its a surprasingly complex game, it is scary as very few i´ve ever played, truly its worth the time and the tension, its not for people that dont handle pressure and being afraid for long periods though, an amazing work of Chillas, congratulations.
she has the abilty to ♥♥♥♥♥♥♥ crash my game. I was tryna leave and before i could press quit she crashed my shi. she is a hacker. she needs to stop spamming the spit. but other than that ts is good
Out of the Chilla's Art stuff I have played, I liked this one a lot by comparison. I suck at it, but I found everything to work and run pretty well. Controls were smooth, as was general navigation. It also doesn't do the typical building of tension slowly, I pretty much got thrown to the monster as soon as I entered the house, which was more like a wall of tension as I looked for items I needed.
puta she a humina
0/10
> 事故物件
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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