![[Chilla's Art] The Night Way Home | 帰り道](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1671550/header.jpg?t=1662351785)
The Night Way Home is a Japanese survival horror game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Vietnamese, Simplified Chinese, Korean*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i][b]Был потенциал, но все скатилось к пряткам и догонялкам слабо и не страшно тут даже до нейтральной оценки не дотягивает.[/b][/i]
Short and fun horror story.
Probably the most broken of all Chilla's Art games I’ve played. It’s hardly creepy and can get slightly annoying at times. While it has some interesting ideas, the execution is rough. The setting draws from Japanese urban legends about eerie encounters on lonely walks home, but the atmosphere doesn’t quite deliver.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
보기와 다르게 버그가 많이 존재하며 오픈월드 게임도 아닌게 온 맵을 돌아다니며 조사를 해야 합니다. 의도적인지는 모르겠지만 길찾기 힘들게 만들었다는 느낌이 듭니다. 칠라스아트 게임중에 처음 비추천 입니다. [url=https://store.steampowered.com/curator/45555420-%25EB%258D%2594%25ED%258E%2598%25EC%259D%25B4%25ED%258D%25BC%25EC%2599%2580-%25EA%25B2%258C%25EC%259E%2584%25ED%2595%2598%25EA%25B8%25B0/]Steam Curator ThePaper <--큐레이터 주소[/url]
fine idea for a game but it is so terribly made and tedious to play, youre literally better off constantly being panicked so your character moves around faster as there's really no downside, and, ltierally the worst dumbest idea in this game, bumping into stuff completely immobilizes you i stg if youre a game designer and youre making a horror game or any game please ask yourself "well will it be fun for my video game if the player comes a complete dead stop and the monster stops chasing them and waits for them to get up" its so insane to me that anyone making a game would design it this way theres an enemy in silent hill 3 that does a similar thing by knocking your character down and completely immobilizing the player and i cannot bring myself to finish that game because of that enemy, furthermore the riddle to find your way home made actually no sense, and the final few minutes where youre slowly walking about and just literally waiting for the monster to come end you, which segways into a bit where your mom bandages you, is really awful and just shouldnt be in the game at all, there is no reason to play this unless ur binging all of chilla's games like i am, thank you for nothing
jogo confuso, mas bom, termina c gatos 10/10
Chilla's Art'ın en nefret ettiğim oyun türü bu, yürüyon o sırada arkandan inanılmaz yüksek sesli bi lavuk seni kovalıyo sende kaçmaya çalışıyon. Yok canım teşekkürler
THIS GAME IS ASS I AM NOT LOOKING FOR COINS FOR AN HOUR AS A CHARACTER WHO FALLS OVER EVERY 5 SECONDS
отличное лекарство от запора, очень понравился туалет
Great indie game that can scare you
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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