
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.4Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen juego
This is, for it's few flaws, a phenomenal game - excellent at what it does well, and just fine at what it doesn't. Worth playing in Russian with English subtitles (the characters are way less annoying in Russian, I promise), the world building is strong enough, and the sound design really makes the game. Playing with a gasmask on as often as possible adds a cool layer of immersion. The first few missions can be tense and the resource grind at the start can be a bit much - but once you've got some half decent weapons the midgame is satisfying and even at the end, with the rechargeable railgun, combat is still tense enough that caution and stealth feel rewarding. The companion stories are a little heavy handed, but the overarching tale is mostly it's a delightful low spectacle romp through areas you'll remember from Stalker 2. And you can get all the achievements just by playing the whole game on normal difficulty, without having to do any obscure nonsense. Would I recommend it to everyone? No- it's slower than a COD player would want and more text based than my wife would care for. The base building is almost all function focused with limited creativity (think base building pre-Fallout4), the food management system was never impactful to me, the inventory was only punishing because I recruited companions in the order I did (but that was my fault, you get pretty free reign to grab extra slots from 2/3 "optional" companions). If you enjoy: 1) Using a scanner mechanic to find resources 2) Making choices that feel impactful in the moment but can be changed at will without save-scumming 3) Mostly avoiding combat in favor of stealth but then being like "aw man" when you get in combat even though it's not ever horrible and you'll be just fine Then this game is for you.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No começo do jogo você sofre igual um condenado em qualquer confronto, já que os inimigos te encontram antes de você vê‑los, mas depois de desbloquear as habilidades certas os confrontos ficam muito mais justos. O designer gráfico acertou em cheio; os cenários do jogo passam exatamente o que se imagina de Chernobyl. A história no começo é confusa, mas no final todas as peças se encaixam.
Атмосфера очень крутая, графика где-то между высоким и средним уровнем, но, пройдя дальше, я так и не поняла толком ничего, кроме того, что нужно собирать хлам для улучшения базы и путешествовать по разным локациям...может быть, я вернусь к ней, но пока не зацепило....
игра просто атмосферная и чем то похожа на сталкер
Fun game, looks good, solid story, companions stories are well thought out. Combat is great. Base building is kind of meh and unnecessary. Enemy soldiers are dumber than a box of rocks half the time you can run within 10 yards of them and they won't know you're there. The game could use a lot more enemies. Most of the time you get between 2-5 in each mission. By the time you get halfway through the game there's no need to ever pick stuff up off the ground. Trust me, you don't need that herb. Buy it on sale.
.Рекомендую игру к прохождению, сюжет захватывающий думаю всем понравится. Но не пропускайте доп задания и читайте записки и т.п вы сможете больше погрузится в игру. желаю удачи вам в прохождений
Díky. It is an experience that'll make you question state of gaming longterm, in a good way. 10/10. Graphics look beautiful and run stable enough on low-medium on ~4K UW (see specs it's not lightweight but not as heavy like modern games, notebook)
Игра на удивление очень интересна и зацепила концепцией сталкера и исторических событий. Из приятного это ру озвучка, и не абы какая а качественная, в игре даже юмор присутствует, по мере прохождения конкретно непонятно что правильно а что нет, перед концом дня после сюжетной миссии тебе предлагается сделать выбор оставить все как есть или исправить, прикольно и в концепт игры отлично вписывается, позже понятно почему. Из минусов это боёвка, уж очень криво реализовано все в целом, особенно использование ножа и самое бесячее наверное стрельба ТОЛЬКО из прицела, может конечно и есть настройка но почему такой момент мне не показали на пол экрана? Игру прошел с кайфом, было интересно делать выбор который реально имеет последствия, посмотря на достижения в общем, большенство людей прошли так же как и я)) что забавно
норм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $12.1M | 16.4K | 93% | $19.99 | |
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