
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
foda demais
Incredible Game The Atmosphere Is Magnificent And Whole Story Is Dark And Sad But Really Awesome I Enjoyed Allot At This Game Exploring The Zone Looking For Clues Crafting New Gadgets And Of Course Shooting Monsters And Enemies And Soundtrack Is Magnificent
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ЗАЛУПА ♥♥♥♥♥♥ ПОСЛЕ ПОКУПКИ СТАЛО ЛАГАТЬ ♥♥♥♥♥♥ КОГДА ОНА БЫЛА В СЕМЕЙКЕ ОНА ШЛА НОРМАЛЬНО А ЩАС МЕНЬШЕ 10 ФПС
Прикольна. Конечно игра все же имеет свои минусы. Например.... странный сюжет, честно иногда сидишь и думаешь "че тут происходит". Короче советую поиграть, покупайте по скидкам.
Alors en quelques mots. C'est un jeu très moyen avec trop de choses moyennes. Le jeu est très beau et la DA post apo est assez réussi. Cependant la répétitivité des environnements, le manque de variétés des ennemis ( seulement 3 sur 4 maps) , des animations à la limite du moyen et des combats très mous en fond un jeu qui ne sait pas trop dans quelle direction aller. L'histoire au global est captivante et les quelques scènes un peu angoissantes durant la partie m'ont vraiment surpris. L'ambiance est un point extrêmement positif cependant. On se sent vraiment dans une zone de contamination. Mais pourquoi avoir séparer cela en zones? Elles sont ridiculement petites et n'offre que peu de récompenses pour l'exploration. On sent l'inspiration de Metro, de S.T.A.L.K.E.R (film et JV ce qui est bienvenu et bien amené) de fallout 4 (housing moisi tout pareil :D) mais le jeu manque de personnalité. Pour moi c'est un non, je m'ennuie et je préfère Fallout et STALKER :)
pretty fun to play Could go more if had more weapons
ta gra jest tak nijaka, gameplayowo jest średnio, kombatowo jest tragedia, ai przeciwników nie istnieje, a fabuła to jakieś szaleństwo którego nie mam ochoty konsumować bo każda postać ma ekspoze do wygłoszenia, jedynie co mi się szczerze podobało to klimat i grafika a reszta jest strasznie słaba
an easy recommend from me. Chernobylite isn't a perfect game but it more often than not handles itself very competently, and I'd even say it punches above it's weight in a good couple of areas. However, I would say that if you're looking for a game that's 10~ more hours of STALKER, this isn't the right game for you. If I had to recommend it based on any other video game, I'd honestly say fans of MGS V or peacewalker would feel very comfortable here. Until the end game I found myself using stealth primarily and the gameplay itself seems more centered towards that play style. Not to endlessly compare this game to the triple A games of yesterday, but I do have to give the dev's credit for your in-game "party." The writing and the gameplay (seriously, shoutout to how you have to actually learn new skills from your party teaching you as opposed to just checking off a skill menu) went a good length to get me to care about the characters as more than side mission monkeys. To top it off, the dev's send the story out with a bang with a mission that hews very close to the suicide mission at the end of ME2, and honestly managed to feel just as cinematic.
didn't finish the game yet but i do not understand the frustration of stalker fans, this game is trying to be a stalker like and it's succeeding on replicating the environment and atmosphere, and alongside taking inspiration from this war of mine, which is a great game on it's own, this way it makes it innovating in stalker universe. Performance could've been better, true, but it's mostly because of my outdated configuration. story feels sluggish but connection between igor and tatyana times cool, especially when you find a random note and igor gets a flashback with her, super wholesome. Elements of stalker are present with the game's presentation, and i do consider it a stalker experience, but, and bear with me, it heavily reminds me of sniper ghost warrior 3. at times it feels like a 1:1 remake of that game. get it on the sale and don't think, just play it, it's good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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