
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hikaye ve oynanış olarak güzel olsada bi süre sonra kendini tekrar eden bir oyun,küçük çapta 4 5 farklı map var ve sürekli aynı yerleri geziyoruz e 7-8 saat sonra base buildinginde bi önemi kalmıyo geriye sadece hikaye kalıyo oda şimdilik sardı bakalım nereye kadar
This is basically a single player extraction shooter with a rogue like touch. You go in a map collect ressources, survive enviromental hazards like gas and radiation, fight enemies or stealth around, complete either a optional or main story objective and exfiltrate. When you die in the field you loose a tiny bit of equipment that is easy to replace but keep your skills and base and try again but you have the option to start over in the base and loose nothing. There are companions and quests and choices with these impact your story. And thats where the part comes in I don't like about it: The basic gameloop is trial and error until you find the right decisions for the ending. I would have liked if they would have given better clues when you choose the right option. Especially to have the best result you need to find clues and facts about certain things and if you do not have them the end result gets much worse. Thats ok but the issue is that some of these clues are easy missable or behind decisions that would lead to a dead end. For the next game I wish for: More weapons and attachments, maybe even different grades of weapons Have the companions interact with the base, maybe assing them jobs More exploration, some buildings look interesting from the outside but can not be entered Maybe drop some real lore about the Disaster
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Polecajka... ale (!) szczerze trochę dziwna, jestem fanem serii S.T.A.L.K.E.R... ale to jakoś nie wiem zje*ana i tyle :) co tu dużo pisać :) sprawdźcie sami elo :)
Если описывать это играми, которыми я увлекался ДО покупки Chernobylite, то получится подобрать следующие игры: PAYDAY (в части выбора миссий и стелса), Сталкер (потому что атмосфера все-таки Чернобыльской Зоны Отчуждения), *внезапно* Герои Меча и Магии 3 (в части развития базы. Вроде не меняется особо ничего, но становится прикольнее и прикольнее, появляются новые функции).
неплохо
Love Chernobyl themed stuff. but this game CRASHES ALL THE TIME!!!
Good graphics, good controls, fun to play. You build machines in your base which allow you to create ammo, weapons, armor, power generators, lights, food generators and LOTS of other machines. Equip your companions with weapons and armor. Send your companions on missions while you do your own mission. Using stealth and silent kills or shoot your enemies in the head or just avoid them with stealth, whatever you do, you will have fun because the levels and the weather and everything you see is really looking good. There is one thing I don't like, but that IS the game and may people will instead like it: the mystic or extreme SF - depends on your knowledge and vision - stuff. Instead of a "normal" story, you have one with lots of mystic encounters and logic, which is not what I like. But it is well done, I think, so if you are into that kind of stuff... welcome. I did not play a lot yet, but so far I just think it is a good game.
.Рекомендую игру к прохождению, сюжет захватывающий думаю всем понравится. Но не пропускайте доп задания и читайте записки и т.п вы сможете больше погрузится в игру. желаю удачи вам в прохождений
Muito bom! A narrativa é bem interessante. No começo vc fica perdido, mas quando começa a entender as mecânicas e a complexidade do jogo, percebe-se q é uma experiência incrível, sem falar dos cenários bem construídos!
I very rarely complete games, they have to be something special for me to get even close to it. This is one of those games just an enjoyable experience, the story is good with plenty twists and turns, with a dabble of craziness in there, I personally blame the Rat King for that. The combat isn't anything to write home about just a generic shooter but it does well as it has a good story to tell with interesting side missions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 21.5K | 83% | $29.99 | |
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| $897 | 31 | 55% | $0.99 | |
| — | 0 | — | — | |
| $294 | 1 | 100% | $7.19 |
Related
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|---|---|---|---|---|
| $12.1M | 16.4K | 93% | $19.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
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| $12.2M | 12.9K | 92% | $59.99 |