
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игорь
Was a drab, disappointing experience that leaves you feeling like it could of done much better.. It never quite gets off the ground and is a far cry away from the stalker franchise.. I'd honestly play GAMMA, its free to play and about a BILLION times better than most games out there, especially including this rubbish
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 16.3K | 93% | $19.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $12.1M | 32.6K | 96% | $9.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.2M | 12.9K | 92% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $22.5K | 35 | 74% | $13.99 | |
| $2.6K | 88 | 68% | $0.99 | |
| $897 | 31 | 55% | $0.99 | |
| — | 0 | — | — | |
| $654 | 3 | 100% | $7.19 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un juego indie con mucho amor puesto en el, la verdad que es una buena experiencia, es un juego entretenido con un lore interesante. Tiene ciertas deficiencias con respecto a la optimizacion y las ias de los personajes, pero el pequeño recordatorio que es un juego indie te saca ese mal gusto de la boca, es mas es hasta incluso apreciable el punto al que llegaron siendo indie, hay que tener en cuenta que yo lo jugue en sus primeras versiones quizas ahora en su version definitiva hayan mejorado mucho.
Крутая игра с интересным сюжетом. Похвастать разнообразием оружия, как СТАЛКЕР, она не может, но зато тут полно других фишек. Да и не нужна тут тонна моделей вооружения, это коридорный сюжетный шутанец хорорец с полу-открытым миром. 10 кусков чернобылита из 10!
Surprising, but a mixed bag of feelings. I think Chernobylite is a very ambitious project that tries a lot of things but not necessarily landing on every category. In my opinion, the game shines with it's dialogue and voice acting. I probably spent more time finding and going through these options than anything else. Personally enjoyed the story, but might not be everyone's cup of tea. The game revolves more around dialogue and managing your companion relations in order to continue the main quest. You have to build a base and go on "missions" that are either optional resource gathering or main quests. You get companions, which you also send to mission to gather resources. These missions are have % chance to succeed and depending on gear, you can increase their chances. Interesting enough. The missions itself are quite short. Movement is pretty floaty and gunplay is nothing to write home about. You can customize your weapons a little bit at the base, but most of them felt pretty insignificant. You also learn "skills" from your companions, which are mostly simple passive bonuses. Combat wasn't that interesting, honestly stealth was more fun as you could hear the soldiers talk and chat. As I mentioned, the game does a lot of things I'd expect from stalker-ish game like this, but not all of them are very fleshed out and seem very surface level. I still finished the game and 100% it, so I would recommend it for people who are looking for story / lore / history focused game. If you are looking more combat / stalker-ish ambience, this game probably is not for you.
Didnt think locke would move on from the payday gang to find his fiance in chernobyl
A short game that satisfies that itch of exploring Eastern European apocalyptic city-scapes ala Stalker. The base building was a nice edition, even if it was easy.
I don't even remember owning this game.
Не обычно
Instantly crashes as soon as game starts
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.