
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
就是感觉剧情太短了
Very fun, Highly recommend
The game is very intriguing and fun to play , but it lacks levels that are harder to accomplish. It would be nice to see other worlds/levels with more advanced gained results. New update is a must, with New Game+ where everything is limited and you need to choose what to update before finishing the game. In this game version it was basically a walk in the park... I have chose the long relaxing play and it only lasted 4 hours. I do recommend the game for players who enjoys the game and not rushing to beat it, and I would love to see more updates and harder game mode play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lot of fun, end game section is a little dull and the cost of things just jumps a bunch. I'd love more levels, potentially combining some of the creatures from previous levels for the creation of some weirder foods. I did pick this up on special which makes it more worth it and I wouldn't recommend paying full price
Chef Knight is a really charming little game and I had a good time with it. The art style is nice, the animations are cute and the whole cooking/knight idea made me smile quite a few times, especially at the beginning. That said, the game is just way too short. You can basically finish the actual game in around 2 hours without even trying to rush it. After that, there isn’t really much left to do besides waiting for the green gems and quests so you can finish the skill tree and get the remaining achievements. And that’s probably my biggest issue with the game. The skill tree looks like it should be a bigger part of the progression, but the game is pretty much over before you can really make use of it. It feels like there should have been a lot more content, more upgrades, more areas or just something to actually use all that progression on. You also get strong pretty quickly, so a lot of the upgrades don’t feel that important in the end. Still, I don’t regret buying it. It looks good, it’s fun for what it is and for the price I think it’s completely fine. I just wish there was more of it. Fun little game, nice idea, nice design — just over way too fast.
good game took about 5-6 hours to complete
The game is simple to pick up, entertaining and highly addicting! I only wish it was longer or had expansions!
норм
JOGO MUITO BOM!!!!! recomendo para todos
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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