
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game that actually has gameplay in an incremental game. Not just one screen.
Fun, but absolutely no thought behind the skill tree. by the point you unlocki "automation" you no longer need money and the game is over. wanted to give it a good review but feels like it was made to be just long enough for people not to refund. Was expecting a little more than 2.5hrs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good and satisfying incremental game, but it's a bit too short for its price
Very relaxing and chill. The cute "story line" and graphics add up to the vibe nicely.
5시간 정도 투자해서 스팀업적 100% 달성했습니다. 스킬트리를 찍으면서 조금씩 성장하고 판매액이 늘어가는 것을 보는 재미가 있습니다. 뭔가 게임의 복잡도가 조금 더 있었다면 플레이타임을 더 늘릴 수 있었을 것 같은데 현재 상태로도 충분히 즐길만했습니다. 직업이나 던전이나 레시피가 조금 더 다양하게 있으면 더 좋을것같아요
Krásná ale velmi krátká hra. Třeba se dočkáme dalších levlů a repcetů.
Too simple, completed in less than 3 hours with 100%, the cursor ans chracter get lost from you 70% of the game, not enogh for the price
還行~不差
Extremadamente corto. Por 1 o 2 euros lo recomiendo. Mas no.
Had a great time with Chef Knight. The gameplay loop was fun enough, but the selling part of the game added a special twist that makes it a worthwhile experience. Worth the time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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