
Run your own tattoo shop and actually do the tattooing. Dial in voltage and needle depth, line it, shade it, wipe the blood — and keep the customer from walking out. Too shallow and the ink won't hold. Too deep and you'll hear about it.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $59.6M | 84.2K | 92% | $11.99 | |
| approximately $47.4M | 91.8K | 97% | $19.99 | |
| approximately $39.4M | 50.1K | 96% | $16.99 | |
| approximately $37.5M | 36.1K | 97% | $16.24 | |
| approximately $34.4M | 70.3K | 65% | $23.99 | |
| approximately $32.3M | 32.3K | 96% | $29.99 |