
Chasmal Fear is a next-gen FPS action horror game built in Unreal Engine 5 from the perspective of a body camera. Manage limited resources, make smart choices that affect playthrough, and survive monsters that mutate to get stronger. Played as singleplayer or Co-Op with 2 players.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Chasmal Fear is a first-person tactical shooter survival horror game that puts players in a mysteriously empty sci-fi underwater facility where something has gone terribly wrong. Ammo is scarce. The odds are stacked against you. Choose wisely between fighting or sneaking past the monstrosities which once killed might mutate into something even worse. Unlock hidden areas and solve puzzles to uncover the truth of what happened in this top-secret facility. Every decision will impact your gameplay experience, some swarming relentless monsters against you while others offer the chance to employ stealth and cunning to survive.
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LIMITED RESOURCES
Limited player ammo and scarce ammo boxes will encourage players to think strategically and be cautious while traversing the abandoned steel hallways.
IMMERSIVE BODYCAM
Artistic direction that utilizes the perspective of a bodycam footage. Set in the near future, players are also equipped with an AR Interface to help you through the dark hallways of the Magnus Facility.
MONSTER MUTATION SYSTEM
Some monsters will randomly start to mutate when killed into a stronger form. Do not be surprised when you encounter more dangerous foes in an area you thought you cleaned out. Make sure to end them before the mutation starts.
CHOICES AFFECT YOUR PLAYTHROUGH
Your choices will affect your gameplay experience. Choosing to open one way will close other paths to your next goal. Depending on your choice, you can dive guns blazing or sneak stealthily above a swarm of enemies; hide in the shadows or use your environment to squash the monstrosities.
FULLY RANDOMIZED EVENTS
Randomized events occurring throughout the game provide replayability from varying sounds, crumbling ceilings, floors, and unexpected scares.
LORE & INTERACTION
Find out clues, pieces of lore, emails, audio logs, and video logs, and find out how Magnus Underwater City came to be, what happened in the meantime, and learn more about the dangers you're facing.
REALISTIC ENVIRONMENTS
Graphically realistic, sci-fi underwater station built underneath the waves and inside a massive ocean cliff. Its hallways seem abandoned. It is up to you to find your way out and survive the things that lurk within.
CO-OP POSSIBILITY
Bring a friend to Chasmal Fear and survive this nightmare together. The difficulty changes procedurally based on whether you play singleplayer or multiplayer co-op.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Men, for the first time playing this game, it really took out the s..t out of me :) this game is so good. The limited ammo makes every task much more intense especially when you are facing those monsters that hunt you down. This is good game that gives the player a space for its own decisions. You need really to plan every move and hits, otherwise you are doomed hehe.You need to work your brain and your ass to solve the puzzles. And the monsters men, they are having mind on their own. It only makes the game even more intense and unpredictable, especially when you are low on supplies and you try to sneak past something that clearly isn't human anymore. I can see that the devs though more than just scares - they have put the fear that intensifies through the game play, and the sound effects are so good. I dare you to play this with a headphones in the dark in the middle of the night :) I don't know if the first few days had some bugs, but as I can see for me, the game runs perfectly smooth. (and so far I have never seen a 100% working game form the beginning that is released) this game exceeded my expectations and I will continue playing it and update you for the next levels. I definitely recommend this game. It's worth the money, every cent Keep rocking MYSTIVE DEV. I will look forward to see and continuation of this game. But first I need to collect some courage to finish it until the end :D
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eh bello ma non mi piace il fatto di non poter salvare i progressi e di dover ricominciare tutto daccapo
the game itself is not bad, an bodycam horror game with some good idea (and with other poor decision) the real big problem is the optimization because min or max setting, upscalin on or off, the game rarely runs over 30fps if you are lucky, seems an problem with illumination but again, settings dosen't change anything now the other poor stuff like monster animation, pretty bad (like the splitter adjust the leg like a baseball player to split) the initial cutscene with not so good dialog or voice action (but this is the least of the problem) its a shame because this game have a big potential but seems the dev abbandon the game if they (or some modder) can fix the performance problem can be a good game for 6€, not more
деревянная
First of all i dont normaly write reviews but when i saw that this indie game was build by 2 brothers it kind of resonated with me because me and my brother are also into game development so i appreciated it that much more. I normally dont play many horror games but when i saw some clips of it on youtube it looked pretty interesting to me so i decided to give it a shot. Ive played the game solo in single player and i really like the fisheye effect on the camera, it adds another level of immersion to the world especially the horror aspect, the resources are scarcely placed to make the player be more resourceful instead of shooting at random, it makes you take a slow and steady approach which i like. The atmosphere and the ambiance are what did it for me, i love the vibe of a gloomy and dark underwater city, it feels scary on its own but the sounds and the graphics add another layer to that. Overall even though horror games arent my favorite genre of games i enjoyed the time i spent in the game, i cannot speak for the multiplayer as i havent played that yet but i would love to give it a try again with a friend. For the 19.99$ i payed ive had a fun time, i could go into nit picky details like the mobs sometimes not following and attacking me, or them clipping through the floor when they are killed, or some of the textures or lighting not matching but then again for the price and the fact that it was done by 2 developers makes all of those none issues, none of that took me out of the game or hindered my progress, my only criticism would be maybe the task tracker to be updated more frequently as lve gotten kind of confused on where to go at times but then the tracker got updated and it was all good.
Played it for hour and a half and i was really surprised by this game. It is made in Unreal 5 and the performance was amazing on my mid range PC. The fact this game is made by 2 indie devs and the amount of content that they have created amaze me! Good job! I will continue playing this game and keep you posted about the whole experience! But so far so good! P.S. those dogs scared the cr** out of me!
超超超超超恐怖。 這應該算是玩過眾多遊戲中,最恐怖的遊戲 非常推薦兩人一組遊玩,可以聽朋友的尖叫聲很有趣😂 遊戲還有多重結局和各種分歧路線,很難想像這是兩個人合力完成的遊戲,完成度之高讓人嘆為觀止。 世界觀也非常有趣,各種音檔也身臨其境。
It blew away my expectations. What started out feeling like a mix of Dead Space or Bioshock quickly revealed itself to be something far more unique. With tight mechanics, tense monster encounters, and smart resource management, the game nails the survival horror vibe. Atmosphere is phenomenal, claustrophobic corridors, cool sound design, and monsters that actually feel dangerous. I genuinely got stuck on the firepipe puzzle for a bit, but it was really satisfying once I found how to solve it. The *first? boss? Brutal, but so rewarding once you get the timing down. What I appreciated most was how thoughtful the horror is. The scares aren’t cheap—they’re well placed, and they hit hard because the tension is already doing most of the work. Save points are spaced far enough apart to keep things tense without being unfair (especially with the latest patch adding a bit more balance). It respects players who want that old-school challenge without holding your hand. Performance-wise? Flawless on my mid-range rig. Locked 60+ FPS on Epic settings. Smooth movement, responsive controls, no crashes. And the devs—huge props to them. They already dropped a patch that smoothed out some early rough edges, and their attention to community feedback shows they actually care. The game is an absolute steal. Good Job indies!
игра в коопчике норм , ну она короткая и оптимизация чуть хромает
Überraschend unterhaltsamer Survival-Horror - grafisch etwas altbacken, dennoch dichte, spannungsreiche Atmosphäre Spielerisch ist es eher klassisch angelegt, dabei aber gut beherrschbar. Insgesamt eine Hommage an das Genre um die 2000er Jahre. Gefällt mir sehr gut.
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Players by region
Where this game's players are, estimated from review languages.
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