
A 1-4 player CO-OP horror game, you have come to try and banish a ghost, or is it a demon? At the end of your venture you will just be trying to escape.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Фонарик просвечивает стены, чарли видит везде. С 4 попытки и за 3ч15мин удалось себаться
The game is pretty fun and well made. Coop makes it better Runs well on my mid pc too. Make sure to follow instructions in the loading screen.
Hands down the single best videogame I have played in the last 2 years
Overall a really well-made game. The premise of the game seems really simple, but it's made in a way where trying to exit is a lot harder than you may expect. When I progressed through the game for the first time I got to the initial skull smashing part, but instantly got ran down by the monster while trying to outrun it. Truly a horrifying experience!
Game so scary never hit alt f4 so fast 10/10 would alt f4 again
чарли чарли я релизнул сырую поделку на хоррор-игру
Задумка классная, я ожидал большего.
CHARLIE CHARLIE PLEASE DON'T BE HERE
Best ghost hunting game on the market, the graphics are the most realistic and best looking in the genre. Very huge map and alot of cool objectives to banish the ghost. I beat the first map with 3.7 hours playtime, took about 10 tries overall. Extremely fun and incredible ghost hunting realistic horror game. 10/10 would play again on new maps in the future there is only 1 map at the time of writing this
Medkit came in clutch and we managed to beat it. Charlie was indeed here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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