
CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and kindness to develop your character and escape to a new life.
With hundreds of perks, items, events and more, this serious game comes with a large amount of depth that opens up the more you play, and changes based on how you play.



20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.
This is a hate letter to the growing indifference in the world. When members of the development team almost fell into homelessness some years ago, it inspired us to create something that gives a voice to the forgotten and the vulnerable. We take the subject very seriously and portray it as such.
After over 7 years of research and hard work, 100s of updates and fan support, we bring you our tale of survival and isolation.


Choose from 5 different characters each with their own background stories and maladies, then create your own story
Find companions and find kindness. Build a reputation or even friendships with various characters including the other homeless and the police
Build your inventory with food, survival tools, clothing and more... as well as unlocking new items for your next playthrough as you progress
Spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings
Learn about the lives of the homeless and everything they go through to survive, with every part of the truth having been heavily researched by the developers.
Experience a beautifully composed emotional soundtrack
I spent a long time talking to people on the streets and those who've experienced sleeping rough to listen to their stories, many of which are included in the game as "night events". This game was made with the vision of getting homelessness and it's difficulties across through a game that's engaging and empathetic.
We also spent time delving into and cross referencing a ton of literature on homelessness provided publicly by various charity, journalistic and government institutions.
Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every game is different, and with each playthrough comes more ways to explore CHANGE.
If you became homeless... what would you do?

Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay.
So far, we've raised over £7000 for the charities CRISIS, The Clocktower Sanctuary and Shelter.
Join us in the community section to discuss the game with the team! We're always listening and awaiting your feedback.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好的像素游戏,就是bug有些多,希望及时修复
love this game! there is a lot of love in this game and you can tell while playing. the devs added so much since i bought it. the moment you finaly get an item you desperatly needed for your "build", loosing an addiction you got because you needed the beer to survive, getting a good job after investing so much time into learning, every achievement feels so rewarding
oyun ciddi anlamda zor bazı mekanikleri düzeltilmesi lazım daha ilk gün adamdan para istiyorum cevap vermiyor -2 mutluluk gidiyor ne alaka amk zaten mutluluk zor kasılıyor shelter ın önünde dilencilik yapıyorum bir anda -20 tokluk gidiyor yemekler çok pahalı ya da verdiği tokluk çok az ilk 2 saat bu şekilde geçti 2 saati geçmesem iade ederdim
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, Turkish, Spanish - Spain
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really liked it
重复劳动太多,主要是为了体验,没什么含金量,鉴于浪费了我一些时间,不如去看youtube破关视频,给到拉。
Addictive rogue-lite with a unique introspection into homelessness. Absolute sleeper. 10/10
尼玛的,50%的概率都不让工作通关,连最简单的卖报都不让做,还住着住着被赶出去,居住证全没了,我玩你牛魔,以前玩的不是这样的,你是不是偷偷加了啥设定吗,恶心我,下回来玩了两把被恶心坏了,没工作就等着慢性死亡吧。
good to play
Köpek beslemem için peşime takıldı, ben ondan önce açlıktan öldüm
kotu
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4.3K | 87% | $11.99 | |
| $1.6M | 2K | 90% | $29.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $1.6M | 94.4K | 74% | $0.99 | |
| $1.6M | 276 | 92% | $299.00 | |
| $1.6M | 4.6K | 77% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8M | 3.7K | 88% | $14.99 | |
| $177K | 322 | 70% | $19.99 |