
CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and kindness to develop your character and escape to a new life.
With hundreds of perks, items, events and more, this serious game comes with a large amount of depth that opens up the more you play, and changes based on how you play.



20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.
This is a hate letter to the growing indifference in the world. When members of the development team almost fell into homelessness some years ago, it inspired us to create something that gives a voice to the forgotten and the vulnerable. We take the subject very seriously and portray it as such.
After over 7 years of research and hard work, 100s of updates and fan support, we bring you our tale of survival and isolation.


Choose from 5 different characters each with their own background stories and maladies, then create your own story
Find companions and find kindness. Build a reputation or even friendships with various characters including the other homeless and the police
Build your inventory with food, survival tools, clothing and more... as well as unlocking new items for your next playthrough as you progress
Spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings
Learn about the lives of the homeless and everything they go through to survive, with every part of the truth having been heavily researched by the developers.
Experience a beautifully composed emotional soundtrack
I spent a long time talking to people on the streets and those who've experienced sleeping rough to listen to their stories, many of which are included in the game as "night events". This game was made with the vision of getting homelessness and it's difficulties across through a game that's engaging and empathetic.
We also spent time delving into and cross referencing a ton of literature on homelessness provided publicly by various charity, journalistic and government institutions.
Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every game is different, and with each playthrough comes more ways to explore CHANGE.
If you became homeless... what would you do?

Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay.
So far, we've raised over £7000 for the charities CRISIS, The Clocktower Sanctuary and Shelter.
Join us in the community section to discuss the game with the team! We're always listening and awaiting your feedback.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Man versteht anhand des Spiels, dass Obdachlos sein eine Situation ist in die niemand geraten will. Wie die Passanten sprechen, die anderen Obdachlosen und auch alle NPCs die in Shops usw. zu finden sind. Das krasse ist das dieses Spiel wahrscheinlich die Sachen nur verweicht zeigt, da das echte Leben viel schlimmer ist und man es nicht perfekt Wiederspiegeln kann. Trotzdem nur weiter zu empfehlen.
this game is sad but a lot of fun and easy to starve to death.
设定很有新意,前期体验很新奇。 但是BUG很多,几乎每个方面都有BUG,很影响游戏体验。后期没有深度全是重复循环,前期破局后就是垃圾时间。解锁的新内容几乎全是垃圾内容,无意义没有新套路,只会挤占旧内容,使得游戏繁杂且无趣。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, Turkish, Spanish - Spain
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Empati duygunuzu geliştiriyor ki bence belli bir yaş çocuk kesimine net oynattırılması gereken bir oyundur. Aynı zamanda para kazanmanın değerini ve onu nasıl yöneteceğinizi çok iyi kavratıyor. Aynı zamanda zorbalık, sıkı yönetim vs. ciddi konularda insanların nasıl durumlara düştüğünü çok iyi gösteriyor. Sakın winwin tuzağına düşmeyin... Kumarın nasıl bir illet olduğunu çok iyi gösteriyor. Ne zaman paramı ve mutluluğumu kumardan toplasam, bir dopamin batağına düşüp bütün paramı yine basıyorum ve mutsuzluktan parasızlıktan hep ölüyorum.
GÜZEL
This game is definitely one of those games that keeps you occupied for a while, the achievements are straight forward but also time consuming which is fun, lots of options for difficulty incline or decline, was definitely worth buying
我其实并不知道为什么自己会对这个游戏如此上瘾,可能是因为比较坐牢 但掌握一定诀窍后,想要反反复复去验证是否能更快通关,就这样玩到了100小时。我知道很无聊,但生活好像也是这样。哦不,现实生活有意思的多,可某些时候,我就是想要在这个游戏里,不断地体味枯燥。
体验非常差,很多地方都有问题: 一,游戏引导很差,刚开始压根不知道该干嘛,我第一个存档莫名其妙就完结了。 二,路上的行人和其他可交互的物品距离太近,点击时很容易点错,导致点到行人身上开始乞讨,莫名其妙地被警察警告。 三,路边物品和标识不清晰,不仔细留神看不到,导致可能错过很多东西。 四,时间流速太快了,玩家却不能手动调整,有时候一个不注意就错过宵禁时间了。 五,工作设定完全不合理,明明我已经申请了,结果第二天要求的属性突然变得很高,导致我干不了,这点真是太蠢了。 六,随机性做的很差,商店经常卖重复的东西,相同的建筑也经常连续刷在一起。
dibin dibini gördüm ama hala zafere ulaşamadım :(
Öğrenci hayatı
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.7K | 68% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $1.6M | 94.3K | 73% | $0.99 | |
| $1.6M | 1.9K | 90% | $29.99 | |
| $1.6M | 276 | 92% | $299.00 | |
| $1.6M | 4.6K | 77% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8M | 3.5K | 88% | $14.99 | |
| $177K | 322 | 70% | $19.99 |