
Champions of Anteria is a tactical Real Time Strategy Game that will allow players to lead and develop their group of cheerful champions into tactical action battles, to save the legendary Kingdom of Anteria.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小地图的事件都是随机的,然而地图就那几个,随机事件也很少。运营元素也很没意义,英雄装备和技能都很固定,没有什么特点。最主要的是操作十分别捏,寻路系统更是傻叉。。。不建议购买
Jestem świeżo po przejściu gry i zastanawiam się do kogo ona właściwie jest skierowana. Pozornie może wydawać się, że do dzieci, ale poziom walk z bossami jest bardzo trudny. Nie jest to uczciwe wyzwanie, bo gra nie dostarcza mechanik potrzebnych do efektywnego radzenia sobie. Wymaga precyzji przy unikaniu obrażeń, ale ruchy bohaterów nie są precyzyjne. Nie ma też opcji nakazania bohaterom stania w miejscu, więc lecą oni wprost do miejsca, gdzie otrzymają obrażenia. W rezultacie musimy co sekundę pauzować grę i dosłownie kierować każdym krokiem naszych czempionów. Niektórych ataków natomiast w ogóle nie da się uniknąć. Nie wiemy też jak przebiegają etapy walki, więc np. ciężko się domyślić co mówi mglisty komunikat: "ziemia drży". O tym dowiemy się dopiero, gdy ziemia się zapadnie, a nasi bohaterowie zginą. I wtedy musimy rozpoczynać od nowa całą misję, bo podczas szturmu bazy nie ma możliwości zapisu gry. Walka o ostatni bastion przeciwnika jest natomiast długa i może trwać nawet ponad godzinę. Dlatego też uważam, że mimo wszystko nie jest to gra dla dzieci. Rozpisałem się na temat szturmu ostatniego zamku każdej frakcji i walki z bossem, bo jest to jedyna odskocznia od żmudnego podbijania prowincja po prowincji. Aby zdobyć nowe terytorium musimy wykonać jedną z kilku misji (zniszczyć wieżyczki, wojska wroga, zabić wrogiego dowódcę, odeskortować szpiega) i tak łącznie kilkadziesiąt razy. Zalety: - ładna grafika - sympatyczne postacie, szkoda że mają minimalnie zarysowane charaktery - jako taki system rozbudowy zamku - system walki całkiem przyjemny, przynajmniej zanim nam się nie znudzi robienie ciągle tego samego - polski dubbing Minusy: - mozolne i powtarzalne podbijanie prowincji - ubogi system ekwipunku, brak craftingu - nierówny poziom - walki z bossami zbyt trudne w stosunku do reszty gry i niezbyt uczciwe - brak ciekawej fabuły Jak ktoś nie ma nic ciekawszego do zrobienia to może zagrać aczkolwiek szału nie ma.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还是很不错的哈
Ub-sh-t screams and screams about DEI, inclusivity, multiculturalism, respecting other cultures *ahem* BLACKWASHING and ERASING Japanese culture *ahem*, and yet they don't let you pick a language you WANT, they FORCE you to play with the language they ASSUME you know just because you live in a certain region. Even if I know that said language, THERE IS LITERALLY NOT A SINGLE LOGICAL AND SANE ANSWER TO WHY I WOULDN'T BE ABLE TO HAVE A FREEDOM OF CHOICE!!!
Не соответствует требованиям развлечения, я пол дня играл на карте, чтобы убить последнего боса (на общей карте трех крепостей - викинги) так и не смог победить, весь изнервничался, это не игра, а мучения, вроде как начала очень интересное но потом одна халтура, те же самые карты, те же задания, видно что умышленно до безобразия растягивали игру тупой и никчёмной стратегией, крайне не рекомендую. Видеоролики с сюжетом делали явно «укуренные» ребятки школьного возраста.
Хренотень на постном масле.
Started off with a good idea but developpers managed to royally screw up the game. Theres no sense of rpg, everything is repetative. In the end levels, you start off the map with 20 enemies, but they CONSTANTLY SPAWN IN and in the end you have to go through 200 enemies. Level that should be cleared in 5 minutes now takes an hour because you have to grind and grind through respawning enemies. NOT FUN
O game é ótimo, tem variedade, tem personagens, tem história e muita estratégia. Infelizmente no último boss, na ultima transformação dele, o game bugou, não consegui ver a barra de vida dos personagens nem do boss, não conseguia ver o tempo de recarga de minhas habilidades, e o pior, não consegui ver os ataques especiais do boss.. o que fazia o personagens quase ou morrerem, fiquei frustrado e não repeti a missão, pois precisava repetir toda a missão para chegar nele. Pode ser que o bug aconteceu só comigo, mas não tive saco em repetir. Recomendo pois o game é bom e esse bug deve ter acontecido somente comigo, eu espero. Como dizem, o que importa é a viagem não a chegada, deu para curtir bastante.
May look fun on paper but everything this game does sucks. RTS/RPG hybrid may sound fun but this game has no RPG elements whatsoever, combat is super boring and game forces you to fight way too often. Research tree is large but if you look closer, it is full of flat bonuses. You can take gadgets that will help you in game but the amount you can take is limited which makes higher difficulties frustrating rather than challenging. Overall, zero depth, almost zero fun, slow boring fights.
(Edit) Apres une éternité , le jeu a enfin reçu une mise a jour , il est tout a fait fonctionnel a présent , et c'est un vrai plaisir a y jouer :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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