
Chambers of Devious Design is a tactical tile placement game where you build evil lairs for an evil mastermind. Come up with creative designs, optimize placements and sabotage your competitors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 105reviews | 90% | — | $37.3K |
| $5.99−50% | 12ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
The game is quite nice, and the concept is good. It can get a bit annoying at times because of the endless skills and the incredible luck of the AI opponents, which personally bores me to death and will probably make me stop playing the campaign (which is a bit unbalanced in places). Another extremely annoying aspect is the characterisation of the AI characters. They’re incredibly tedious with their truly obnoxious little giggles....soooooo hate them, little lunatics lol. However, it’s still a fun little game. Recommended? Well.....all things considered, let's say yes. P.S. update: no way, I still hate the characterisation!!!I just can't get past how much the characters annoy me – to the point where I've actually come to really dislike the game itself. I've played it and completed various modes, but I'm not keen on the characters. They're irritating and unlikeable, with those little phrases and giggles. I'm sorry, but I wouldn't recommend it unless they make some changes to make the gameplay more enjoyable.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Finnish*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Turkish**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun, also very short. Do not regret buying it.
good puzzle game.
Really interesting and original gameplay. It's open-ended, non-linear, encourages creative thinking and planning. And then there's the combat system. It's god-awful, simplistic, and pretty much based on random luck. And half the campaign missions are solely about using the combat system, which makes all other cards/choices basically meaningless, except where they can be used to shoot an extra time or whatever. I hope someone picks up the cool room placement parts of this and expands on them. Despite the issues, its definitely worth a play, especially if youre interesting in game design yourself.
挺有趣的,运气和实力我觉得55开
Straight up fun and original game.
Where are my fellow board game nerds at?? This is like "Castles of Mad King Ludwig" but way more diabolical! Lots of characters to unlock, though, admittedly they aren't much different. The campaign is fun but the dialogue is cheesy. If this were a board game, it would easily cost $30 or more - the video game is a steal at this price! It hits that nerdy, evil itch I didn't know I needed to scratch...
A blast of a relaxing puzzler. I didn't expect it, but this is a high quality puzzle game with a funny story. Go get it.
https://youtu.be/fVLAfkSnq10 Adding 'take that' cards to attach other players is less rewarding being able to build satisfying layouts with the frequently impossible to connect pieces.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 12 | 86% | $5.99 | |
| — | 0 | — | — | |
| $173.3K | 2.8K | 84% | $2.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $13.4K | 189 | 99% | $3.99 | |
| $9.5K | 95 | 83% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.3K | 123 | 72% | $11.04 | |
| $37.3K | 262 | 81% | $5.99 | |
| $37.3K | 83 | 87% | $8.99 | |
| $37.3K | 112 | 77% | $19.99 | |
| $37.3K | 205 | 81% | $9.99 | |
| $37.3K | 82 | 94% | $19.99 |