
Based on the 1987 Games Workshop classic, a battle vs zombies cultists & time! Fight against hordes of Aztec Zombies, and the clock, to save reality from Darkness. Lords of the Night introduces an upgraded combat system, new weapons, powers, equipment and unique mini bosses.
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Chainsaw Warrior: Lords of the Night is a new chapter for Games Workshop's cult classic! Based on the original Chainsaw Warrior board game, this sequel adds new layers of intensity to the game's unique formula.
Chainsaw Warrior: Lords of the Night sees the player fighting against hordes of Aztec Zombies, and the clock, to save reality from Darkness. Lords of the Night introduces an upgraded combat system, new weapons, powers, equipment and unique mini bosses that require careful tactics to defeat. It adds three new zones to fight through, an even tougher confrontation with the enigmatic Darkness and plenty of new opportunities to die!
It's the year 2035 and the crazed followers of a near-forgotten God have opened a hole into a nightmare dimension. Through this portal bizarre and dangerous creatures are flooding into our world, intent on total destruction! There remains just single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. He saved New York in 2032 – can he now save the world? Equipped with new high-tech armaments, he must battle his way through the jungle to find and defeat Darkness. Not only are there swarms of Aztec zombies, mutants, traps, Moon Cult Agents and other twisted fiends between him and Darkness, time is the enemy too! Only 60 minutes remain to save us all before we are torn from our reality forever.
Chainsaw Warrior was first published as a solo board game in 1987, is expanded in this new adventure. An epic battle that offers new gameplay, weapons, equipment, enemies and much more. Can you prevail where all others have failed? You only have 60 minutes to save the world!

Warhammer Classics is a collection of the greatest titles from the annals of Warhammer video game history, spanning the last 30 years, brought back to life as a series to celebrate their iconic legacy.
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Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you have played Chainsaw Warrior then this game will come as no surprise to you - simple really - a sequel that adds a little more replay value and takes a bit longer to complete. I would say it is harder than the original as it has added in a variety of new enemies and things like armour value which can nullify an attack causing no damage either way but wasted turn time. If you have played the first game and enjoyed that then this is a logical step forward to try this game to avoid simply playing the exact same game over and over. Worth getting if in the sale for a playthrough.
Trash
:Big_Heart: :Big_Heart: :Big_Heart: Vey Good Game :Big_Heart: :Big_Heart: :Big_Heart:
Игра классная!
2035年、忘れられた古来の神を信仰する狂信者が次元に穴を開けました。 魔界とつながった穴からは奇妙で危険な生き物が世界の破壊のため押し寄せてきます。 これを食い止めるただ一つの希望は2032年にニューヨークを救った「チェーンソーウォーリア」彼のみです。アステカのゾンビ、ミュータント、トラップ、ムーンカルトエージェント、その他様々な悪魔が待ち受けており、更に私たちを救うための時間は、たった60分しか残っていません! …と言うわけで「またかよ!」と言う様な前作と同じような設定です。 ただ、前作と比べて体力等の基本値がダイスロールで無くランダム割り振りだったり、 画面がかっこよくなってたり、アイテムが増えてたりしますが、今回もやることがカードを捲ってダイスロール戦闘なので、単調で飽きてくるという欠点は改善されてませんね。
Chainsaw Warrior: Lords of the Night è il seguito di Chainsaw Warrior. Il gioco è chiaramente un more of the same del precedente capitolo in cui cambierà, per così dire, solo la storia. Si tratta di una specie di solitario fatto con i dadi. Il gioco consiste nel finire un mazzo randomico di carte (che si suddividono in trappole, stanze vuote e varie tipologie di nemici), affrontando le carte con le tue statistiche (ottenute lanciando il dado all'inizio della partita) e tirando i dadi, prima per i nemici e poi per te, per vedere il valore che avranno i nemici e il tuo punteggio totale. Insomma e basato chiaramente sulla fortuna. Avendo terminato il precedente capitolo ho potuto sfruttare l'esperienza acquisità per completarlo facilmente anche se ho notato un aumento nella difficoltà di gioco. Purtroppo come il suo predecessore condivide un senso di frustrazione dovuto alla casualità dei risultati che usciranno. Le partite andranno da molto easy a impossibili in un paio di tiri di dado.
Wer Chainsaw Warrior mag wird Chainsaw Warrior: Lords of the Night lieben! Lords of the Night ist voll gepackt mit neuen Mechaniken, Gegnern und einem neuen Boss, die das Spiel auf ein ganz andere Ebene des Challanging hebt! Wie schon im Vorgänger ist auch hier der Faktor: Glück sehr im Vordergrund. Der Spielablauf respektive der Schwierigkeitsgrad fühlt sich aber durch die neuen Features sehr viel härter an als im klassischen Chainsaw Warrior. Für mich TOP, danke für diese neue Tool mich selbst zu quählen xD
An unexpected but solid follow-up to the original single player card game adaptation with some new additions and improvements in your quest to defeat "Darkness". This time around there are three overall stages instead of two and the setting is moved from infested-with-malice urban New York to an untamed infested-with-malice Mexican jungle guarding an Aztec temple within. With this transition in location comes some different enemies and obstacles more fitting to the "cultists and other worldly evil in the jungle" theme, along with a few new pieces of gear and equipment. Also there's some brief cut-scenes carrying the narrative forward between stages, not just a preface and an epitaph like in the first. Overall the game is a worthy successor featuring the same brutal gameplay, relentless 60 minute timer mechanic, and unforgiving difficulty if played at the original hardness setting with some welcome new ingredients in the formula. A great pickup if your searching in the underrepresented genre of card games for a single player!
Tags: Board&Cards TLDR: Fun for a match or two but the game is fairly repetitive. Plays mostly by itself with sometimes few options for choices. Falls to RNG oriented mechanics. Fundamentally the same as the original. With a future past post apoc setting with mayan themes instead of the NYC grimdark apoc of the first. Cleaner engine, feels like more clicking to get things done. At first glance this is the superior version, with an easier to use equipment loadout user interface, better animations, however the mostly black&white art feels less visually satisfying, the dice rolls have more physics which makes them take a bit longer and on occasion bump into each other. The mayan setting with the same action hero type protag sorts of feels mish mash. I think if you stick to a one weapon strategy the first one might be the more immersive more expedient of the two games with better flavor. If you mix it up a lot the second one has better UI to accomodate you. This also allows to skip tutorial and some other ease of use features. There seems to be a bit less variety in the building deck as it felt I kept drawing the same thing over and over again, whereas the first game mixed up corridors and big open rooms more often. Conclusion: Will have to playtest at length both games to determine which one I prefer to keep permanently in library. One of the two would be good to have as this one hour random encounter attrition based gameplay with the engine handling all the math is probably a formula I enjoy.
Amo los juegos de Games Workshop. Desde hace más de 20 años que juego Warhammer, Warhammer Quest y tantos otros juegos de miniaturas de esta empresa. Cuando me enteré que salía Chainsaw Warrior, me quedé pensando, porque la verdad que no lo conocía, si sabía de otros juegos tipo boardgames de esta empresa como Talisman (que también está en mi coleccion de juegos de mesa), pero uno de cartas postapocalíptico con dados luchando contra hordas de monstruos mutantes? Esa sí que no la conocía! Así que me dispuse a jugar Chainsaw Warrior: Lords of the Night, y me llevé la sorpresa de encontrarme con un juego relativamente sencillo, muy divertido, y eso si, bastante dependiente del azar. Les dejo mi primer vistazo en video: https://www.youtube.com/watch?v=TRkgOJjxrgc
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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