
On a seemingly idyllic island, the Internet is shut down. What will become of those unable to adapt? In 2018, a lethal biological attack claims a significant number of lives. While tragedy occupies people's minds to the brim, a controlling governmental plan is put into effect.
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Languages: English
Reviews
I remember seeing the reviews on steam before starting which made me skeptical but i like supporting indie devs and there good rep on kickstarters and the art looked good and gave it a shot it was a nice ride of a reveal that gave it a cozy feel while something was looming in the shadows especially in the social climate in Irne island, some things a bit short but it resolved itself fast. I only wished they added a gallery and a ost list after clearing it its nice
Garbage.
Cerulean Days is an EOLVN, is unvoiced, and does have an 18+ version (with 1 H-scene per route). I had some issues with the writing and a bit with the art, but I would recommend the VN to anyone interested in the premise of it as a multi-route mystery type of VN, especially if it can be grabbed at a discount, if you're able to look past some of its flaws I'll outline shortly. It is decently written, but it largely feels like it didn't have an editor of any kind as there are some odd phrasings, typos and grammatical errors that likely would've been caught by a second pair of eyes. It also has some issues with continuity that I don't think should happen in a plot driven novel. These issues should be caught and handled either by the scenario writer or the editor (if they exist). For instance, there are time inconsistencies throughout, but it is the worst in Severine's route - arguably fairly major spoiler: [spoiler] you spend 3 days in one location, 3 days in another, but when you return home you've "only been gone 3 days", 3+3=6. This is arguably a major plot point as it starts to strain credulity about their plan being able to work. [/spoiler] However, the VN is interesting in that its premise is trying to look at an artificially internetless society after dealing with a biological attack on a small island. It's trying to do so from the perspective of one largely unaffected by these events - an anti-social bookworm who barely used the internet to begin with. The VN in the early stages even states that it's looking at loneliness, and makes an argument for technology ultimately making us more lonely. I think if it had stuck more with this premise rather than trying to go into the mystery route, it ultimately would've been more interesting. You get to see how these things have effected the other characters, a snarky, intelligent baker, a bubbly ex-streamer, and the MC's guardian, an extremely kind and protective teacher. The characters are interesting and I feel that they were written with their own motivations in mind rather than to just advance the plot, which may be the best part of this VN. The art for the most part is pleasant, especially for an EOLVN. There are some issues that drove me a bit insane though. First is there are multiple scenes with a character driving the car, and when they state they turn the car around, they literally just reverse the CG. So their car turns from being a LHD vehicle to being a RHD vehicle all of a sudden. The vehicle stays the same no matter which direction you're driving in. There were also scenes where they were supposedly at or immediately after work, and one character would be in uniform but the other wouldn't without any explanation at all - no line or anything saying x person went ahead and changed, just completely ignored. These issues kept cropping up and led to some immersion breaking times that made it really hard to stay involved in the VN as a whole. Ultimately, Cerulean Days was interesting to me, but it has some issues that make it hard to look back at fondly. Instead of remembering what I do believe was a fairly interesting - especially at the beginning - but somewhat standard story, I will mostly remember it for the plot holes / continuity issues and CG mishaps. I do still think this would be an enjoyable read for anyone who likes multi-route mystery types if you can look past its flaws, especially if you can grab it on sale.
When i picked this game up at a local convention i got the chance to talk to both the developer and the artist who made this game happen. They were real nice people and it was nice to get a face attached to the random names in the credits, and for that alone i thank you. While this game is a bit of a mixed bag when it comes down to it, there are things that i genuinely like about it. Can't say it was the smoothes of rides but if they decided to make some kind of sequal i whould probaly check it out.
good vn
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