
Cellings is a creative sandbox game taking place in an abstract procedural world full of various species. Experience the full evolution of cells across 3 generations, compete with other species, and explore breathtaking worlds.
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Spanish - Latin America, Turkish, Slovak*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A game that never gets boring! Feel like a defenseless cell that must survive in a changing world. Walk the path of evolution from simple to complex.
It's no secret that Cellings is heavily based on the cell sequence from Spore. But that's what makes it such a cozy experience. It's a fun little time-waster that feels like its own game. But what I like most is that it celebrates its inspiration, and if you enjoyed the early stages of Spore, then you'll have a very similar experience here. What makes Cellings so fun is that the devs took more than just the cell stage from the [i]release[/i] version of Spore (I'll get to that in a bit). Along with the same type and amount of customization from Spore, the game also changes the further you progress. You start as a blob, whose goal is to eat whatever it can to grow. When you evolve, you're given an intricate customization menu where you can design and evolve your blob further, by adding combat capabilities - or, interestingly, beautifications to make them charming to other cells. You can rotate your cell, add new parts (including appendages), and build and optimize them for your intended playstyle. Immediately, you might be thinking about the creature/tribe sequences from Spore, and that is exactly what it is. From the customization menu, you're thrown back into the world. You leave your culture/nest/homebase(?) to either attack and consume other cell forms, or mine and present them gifts in the form of rarer elements found in the world. Once you've got enough evolution points to move onto sequence three, the game starts giving you base building options. At this point in the game's lifespan, only a few of them are worth getting (if you're playing a pacifist route); unless you provoke other cell forms, you wont need towers to defend yourself. At this point, you'll need proteins to keep evolving and unlocking customizations and even forms for your own cells. This is where the game's [i]3rd person shooting gamemodes come in to play[/i]. By entering the arena in your map, you can compete against other cell forms for proteins. Although a bit laggy and possibly in need of some balancing (teleporting enemies and weak attacks if you don't invest heavily into damage during the customization), this is extraordinarily trippy but stupidly fun, and deserves to be its own game mode in Cellings. In short, Cellings may borrow heavily from Spore, but it's a stupid kind of fun that, through a unique hybrid of gameplay mechanics and designs, is a neat time waster. I hope to see it evolve and worked on.
Cellings is a game that is heavily inspired by the cell sequence from Spore. The game offers a fun and cozy experience that feels like its own game. The game’s developers have taken more than just the cell stage from the release version of Spore, and the game changes as you progress. You start as a blob, whose goal is to eat whatever it can to grow. When you evolve, you’re given an intricate customization menu where you can design and evolve your blob further, by adding combat capabilities - or, interestingly, beautifications to make them charming to other cells. You can rotate your cell, add new parts (including appendages), and build and optimize them for your intended playstyle. The game also offers base building options once you’ve got enough evolution points to move onto sequence three. At this point in the game’s lifespan, only a few of them are worth getting (if you’re playing a pacifist route); unless you provoke other cell forms, you won’t need towers to defend yourself. To keep evolving and unlocking customizations and even forms for your own cells, you’ll need proteins. This is where the game’s 3rd person shooting gamemodes come into play. By entering the arena in your map, you can compete against other cell forms for proteins. Although a bit laggy and possibly in development, the game is a fun little time-waster that celebrates its inspiration
Cellular survival - Eat and grow, upgrade and evolve, design your micro-organism and dominate the petri dish! Open world with plenty to explore, fun to mess about in - great to loose time with. https://youtu.be/_XlDGILObSU
Cellings is all in all a quirky, colorful, original sandbox game set in an abstract world full of different species. Experience the full evolution of cells over 3 generations, compete with other species and explore breathtaking worlds.
We are immersed in a new, abstract, world in which we create your own, unique, cage, to fight and survive. The game is well implemented by the editor of your "character", huge opportunities to stop, as well as a choice - how you will felt, fight or hide from strong. Play with a huge and good potential for the future.
Nice game! I like this mechanics of evolution. Its seem like lite version of Spore. You can build any cind of cell and make your cell better than after! Various of species is only a good side of the game. Recommended!
Cellings is an incredible sandbox game that takes you on a journey through a mesmerizing abstract world filled with a wide array of species. Immerse yourself in the captivating evolution of cells across three generations, while competing against other species and exploring awe-inspiring worlds. Drawing inspiration from the beloved game Spore, Cellings delivers a satisfying gameplay experience within a beautifully stylized universe brimming with magic! Witness the complete evolution of your cell as you progress through the Neural Adaptation, Relational Adaptation, and Biological Adaptation stages. With a vast collection of parts to discover and utilize, you can create your very own unique cell, and even compete with other species to push the boundaries of advancement. Unleash your creativity with the Cell Editor, allowing you to construct your cell from the ground up. Each part in the editor boasts essential attributes such as Attraction, Speed, Defense, and Damage, guiding you towards a remarkable journey ahead. Let your imagination run wild as you design extraordinary species with a range of captivating colors, and don't forget to share your creations with the world through the Steam Workshop!
The game is very similar to Spore, only if in Spore there was an evolution into a rational being, then the emphasis is on the evolution of microbes and nothing more.
I didn't expect it to be so cool. The professionals did a great job. I'm happy with everything.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Manifest 99 | $9.4K | 70 | 87% | $7.99 |
| Goliath Depot | $9.4K | 65 | 98% | $6.99 |
| MEMENTO | $9.4K | 83 | 80% | $5.99 |
| Lateral Thinking Together | $9.4K | 88 | 44% | $5.99 |
| Landlady Seduction Simulator | $9.4K | 306 | 72% | $0.99 |
| Earl vs. the Mutants | $9.4K | 152 | 97% | $2.99 |