
Demon's Revenge is a turn-based Gothic fantasy RPG about Sen, a lone water demon who serves a penance in an eerie forest for a terrible crime she once committed. Joined by other outcasts and monsters, she battles hunters, ghouls, ghosts, and dragons for the right to live in a world that hates them.
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Languages: English**languages with full audio support
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http://mousenjoypad.com/reviews/pc/celestial-tear-demons-revenge-review/ - Full Review Celestial Tear: Demon’s Revenge is a fantastic JRPG that’s marred down by technical problems. Built on the RPG Maker engine, the game has so many limitations, hardly any customization, and crashes too often to ignore. If you’re willing to wade through it though, and you should, the game offers an engaging and yet familiar storyline, a nice blend of battle systems and some stellar ideas. I felt like I had discovered a lost gem from the fourth generation, and I enjoyed all of the moments that worked. It’s clear that there’s some real passion behind this project, but the technical know-how may not be as strong as their creative drive. Hopefully they’ll get this all ironed out, and possibly consider a more modern engine and a VO director for their next outing.
In spite of its solid art, interesting story, and music that's decent, the technical and balance issues in the current version of the game are simply too glaring. Fou-Lu's review goes into the balance issues in sufficient detail so I won't repeat those here. As Fjorn's review indicated, the FPS problem is absolutely atrocious - it's truly the #1 game breaker. In the final sequence of battles at the end of what content is availble as of 2018/02/21, the FPS plummeted before I could finish the last fight. As a result, it took something like 45 minutes to finish a fight that should have been done in 5 simply because I had to wait for the characters to sloooooowly "run" across the screen and then slooooowly make their attacks. Even selecting from the menu becomes tediously slow. I ended up doing: "fight a couple enemies, walk back to nearest save point, save, and immediately reboot" and then "finally find a new save point, save, and immediately reboot". I was rebooting the game every 5-10 minutes just to workaround the FPS issue. Oh, the text is chopped-short in several journal entries meaning that there's less story content available than there should be. Now, according to the store page, they're working on replacing the underlying engine and adding more content. When I get a chance to play that version, I'll update this review - if the FPS, balance, and other issues (scripting/lost-text/etc) are fixed in that update, I could definitely recommend the game.
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A Brilliant RPG maker game BUT! Extremly buggy, with Frame rate lag that simply makes the game unplayable. If you could save in the field and load the game it would be something you could tolerate but since you need to find save points and the bug can happen just about anywhere and randomly it kills the game..... which is very sad, it is well written, with an awesome combat system reminding me of the Xenogears from PSone and a mana system similar to Suikoden, which is in short a brilliant combo..... it is sad to see a well written story getting killed by bugs... so sad... so sad. If you are perhaps one of the people that can suffer through the frame rate lag or someone that knows how to edit or use speed up hacks you might be able to work around the bugs, and then you might actually enjoy the title. Why the developers simply didnt make it possible to save/load where ever to work around the frame rate bug is beyond me. oh well, regardless do not buy it unless you can work around the problem, if you can then you can do far worse than this game.
If you like JRPG's and are longing for something new to play on the pc this is a valid alternative. The sidequests are interesting so far and the combat system while not perfectly balance is intriguing. Good effort for an indie development. Feel like i got what i wanted from the kickstarter.
Hard work pays off! Thank you for letting me being part of this adventure! Didn't expect such an interesting game when I read the details on Kickstarter. But wow you guys deserve all support! Beautiful artwork, excellent voice acting, exciting storyline and an awesome fighting system! You clearly listen to the community and try to implement all the recommendations. Can't wait to see the next big changes you guys are going to implement!
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Eigentlich mochte ich das Spiel am Anfang. Man bekommt zwar nichts angezeigt, wo man hin kann und manchmal muss man dämlich suchen, weil man auf ein bestimmtes "Brett" treten muss, um im Spiel weiter zu kommen, aber das was am meisten stört ist.... Das Game ist unfertig. Man kommt nie auch nur ansatzweise an das Ende der Charakterentwicklung etc. Man spielt. Hat etwas wie nen Bosskampf, dann steht auf einmal eine Zusammenfassung der Ereignisse und ihre Konsequenzen da... Bla bla kriegt mehr Angriff, bla bla mehr Wasserresistenz und dann sieht man seine Figur in einem neuen Gebiet und.... Ende. Abspann. Wtf wozu die Nachricht über die Veränderung der Werte der Fraktion? I couldn't care less, wenn das Spiel dann einfach plötzlich zu Ende ist und da steht: to be continued... Aehmm glaube ich nicht. An dieser Stelle somit eine klare Kaufwarnung an jeden. Vielleicht checke ich auch irgendwas nicht, aber habe noch nie ein Spiel erlebt, dass so endet.
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