
A psychological indie horror game. While seeking to find the truth about the disappearances in the forest you find a lot more than you expected.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Sehr sehr guter surrealer Horror, wenn ihr auf kreativen Indie Horror steht ist das hier ein safe buy! 7,5/10 Video hier: https://youtu.be/TQJNjMT5sEA
No. A nauseating game where the only real horror is in the terrible texture choices and blur effects that will leave you feeling ill at your stomach if you play too long. Jump scares are not scary. It's 2019. Find a real way to scare a player besides popping a clown up at random moments with a super loud scream. Combine that with a jump to platform level in a black and white checkered room where no two jumps are the same based on your key presses but instead decided by pure RNG whether you make the jump or not and this game gets super infuriating really fast. The mid game MC Escher style level is maddeningly frustrating to try and sort out, and when you do figure out the path, there is ZERO satisfaction found in actually solving it, but just a gasp of relief let out that you "somehow lucked into the solution before getting killed". I absolutely hate horror games like this full of nothing but random jump scares like they are supposed to be "scary" and puzzles that make no sense what-so-ever like this game is full of. A player should need to use clues and brains to actually solve puzzles, not be forced to finding a solution by mindlessly trying every possible solution until he just happens to luck into it. A player should also be scared due to the game being genuinely terrifying, not just have mindless jump scares thrown at them for progressing past certain points. Ugh. I tried to like this game, I really did.. but in the end there is little to like about it, zero satisfaction for progressing because the puzzles present no real thoughtful challenge, only "keep guessing mindlessly until you hit the correct path" Add to all of these a story that is tedious and boring rather than interesting and you have yet another lame horror game on Steam that serves no real purpose except to rob you of your hard earned money and waste valuable time that could be better spent rolling dice on the floor and screaming at yourself in mirror to try and "jump scare" yourself every 20 seconds. My Score: 25% Tedious, Sloppy, and Mind Numbing. Not scary at all.
This is a solid indie horror game that is rough around the edges but has enough creativity, love and original ideas put into it to be a cool and memorable experience. The game's narrative does a very good job at framing the events in mystery and rational uncertainty, which I feel is often missing from supernatural fiction. This story is a lot about reality and perception of reality and the game doesn't slack at tackling this thematic point. The protagonist grapples with her understanding of events, past and present and it makes it more intriguing, spooky and satisfying. There is also just enough of grounding in reality, and the emotional layers enrich the substance of the game. While not too complex, the story provides very nice twists as well, and its resolution was very fitting too. I walked away from the experience nodding with a satisfied grin. It felt right for its genre and theme. The overall plot structure also contributed to that satisfaction, it doesn't feel like a game where you're just stuck in some isolated abstract spooky place the entire time, which I think helps a lot. The game's level design ranges considerably. I found some scenes less interesting than others but it was pretty consistently unnerving, and I was particularly pleased with the second half of the game where the surreal and unexpected design really takes off in my opinion. If you can't tolerate jump scares you probably won't have a good time, but to be fair to the game they're essentially only used to indicate and punctuate player failure. There are not really any moments where you're just walking down a dark hallway and something pops out at you screaming for absolutely no reason with no telegraphing or connection. It only happens when you do something wrong or face the antagonist directly. I had my doubts in the beginning while failing things and being bombarded by jump scares, but again, the later levels and scenes definitely earned that "psychological" label for me. And yeah as someone who has good capacity for immersion I was scared many times, but I was especially enjoying myself when the game was being unsettling, surreal and clever. I'm sure you can tell this isn't a high budget production but neither it is expensive, and more importantly real effort and heart have been put into it and it really shows. The level design is interesting, the voice acting is heartfelt and the music themes are really really nice. So if you're into indie horror scene at all, I think this is definitely worth playing.
A very interesting and compelling game that drives you towards an unsettling reality hidden within a labyrinth of distorted perspectives. I found the game to be thoroughly enjoyable; from Lesley's compulsive need to find the truth, coupled with her resolute and almost remorseful fury, to the wickedly playful nature of the realms' puzzles and games of hide and seek, this game offers a special brand of growing dread akin to a waking nightmare. The storyline itself calls to mind older, almost Grimm Fairy Tale style fears. The sense of Wicked fair-folk and the rising dread of what it means to be "Missing." There is a very strong sense of dread and almost inescapability, like you're a mouse slowly creeping down the throat of a spiraling serpent. This is a game that demands to be experienced through a lens of distortion and uncertainty much like the main character's inability to determine just what is and isn't real. The puzzles and games within utilize some flight-or-flight responses, as well as challenging your ability to perceive the truth, forcing you to make quick decisions at certain opportune moments after granting you some clues as to how you can properly counter the world's retaliation. It grants a sort of caged rat type feeling, while also giving you a sense that perhaps you are slowly walking closer and closer to the mouth of a black hole. Much like the main character, you are being directly challenged to break the illusion. This gave me a sense of urgency as well as establishing a character trait in Lesley; showing just how far and how long she is willing to go in these trials despite the overwhelmingly unnatural circumstances. There is a special nature to this kind of game as it offers puzzles and distorted environments to gawk and wander through like a macabre funhouse while also granting a truly insidious story line with genuinely disturbing implications. Overall, I found the experience very enjoyable, I loved the genuine nature of Lesley's reactions, her almost careful personality being chipped away by the insidious forces of the Cave, and the harrowingly mad and cruel nature of her predicament.
An interesting little psychological horror game with some very cool moments! I really enjoyed the way the atmosphere and aesthetics of the level design progressed. I felt it really picked up about half way through. The story is solid and fresh and overall it really holds your attention and has a great ending(s). My play through took about an hour, but there is a lot of content packed into that hour and the pacing was great. Some very beautiful music as well (coulda used more JAZZ tho ;D). Definitely worth the price to anyone interested in a well voice acted, story driven indie horror game! Make sure to go back and open the other door after completion! (I've slightly edited my review in regards to wanting the story expanded in one place, as the game has already been patched by the devs adding some extra voice lines! They are really on it!)
Vidas is a horror developer who's been around for a respectable number of years at this point, beginning with a less than stellar reputation during the indie horror boom but gradually coming into his own as one of the more imaginative and unique voices still creating short form horror projects from the ground up as a solo or near-solo developer. Cave of Illusions is a Vidas game through and through. Less about being scared, more about experiencing something that's just kind of off its rocker, intentionally and unintentionally. If you're on board with that (and come on... why wouldn't you be?), then all things considered this is a very neat little psychological horror experience, with plenty of weirdness, charm, and visual flair. And, it can be completed in a single sitting. Definitely a bonus for me as I get older!
[b][i]First-Person Adventure/Psychological horror. Lesley Jacobson ventures into the Cave of Illusion to investigate disappearances and faces harsh reality, madness and overwhelming guilt.[/i][/b] Gameplay: https://youtu.be/LZhafXc4NKo In this adventure, you will explore an illusory world created by the mad mind of the main character. You will run, jump, look for passages, solve various puzzles and shoot. All found clues and riddles are saved in a journal. If you die, you can continue from the current checkpoint, and if you exit the game, you can select any of the completed levels from the main menu. You will receive the key and be able to unlock the secret behind the black door after completing the game for the first time. + Intriguing plot. + Cute, bright graphics. + Great music. + Full voice acting. + Two different endings. + Interesting puzzles and riddles in the form of poems. + Boss fight. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
Overall fun little horror game. Interesting story line and creative puzzles. Make sure to reference your journal if you need some hints on the puzzles C:
A very interesting game indeed, there is a lot going on in the background of this and while yes there are one or two wee jumps the game itself doesn't rely on them, rather giving you an insight into dare I say insanity. there is a lot to see and do in this and I highly recommend checking it out. Well done devs keep those games coming and I'll keep on playing them
It's like a virtual trip to the fun house with some crazy clown? stalking you. I found the story to be quite good. However some jumpscares are not needed, same for the volume of some sound effects (it is really not needed in a good horror game.) Also there seems to be some replayability and probably two endings. Still, I found the game to be quite enjoyable with some levels better then others.
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