
It's a relaxed, laid-back episodic 3D point-and-click adventure game set on an island group in the middle of the pacific! Yay! Hooray! :3
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
1/10
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Hours played at review time, across 40 reviews with recorded playtime.
нет
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[u]Recommendation[/u]: A 3D adventure game with mildly silly humor, inscrutable puzzles, and interminable travel between things you can do. [u]Critique[/u]: I feel like I make this reference a lot, but back in the early 80s, MAD Magazine ran a satirical article about video games, which described a bunch of imaginary video games that spoofed different aspects of the video gaming experience. My favorite parody was the video game called "What's Going on?" in which the character you control endlessly wanders around a black void. What's happening? What are you supposed to be doing? Is there anything out there? This game, [u]Catmouth Island[/u], is just a [i]little bit[/i] too "What's Going On?" for my taste. I spent ~40 minutes wandering aimlessly around, trying to find a point to it all. You are on an island, and there are a few scattered items with [b]huge[/b] spaces in between them on the island so that you have to run long distances to travel from one object to the next. Objects might be a person, an animal, a tree, a building, or some tool lying on the ground...and you might or might not be able to interact with the item when you get to it. If you CAN interact with the item, it's usually just brief text that appears in a pop-up, like "Hello!" (with some of the people) or "You don't need that" (with some of the tools). Every once in a while you get more information or something that you can pick up or otherwise use to perform an action. But that is very, [i]very[/i] rare. The island is divided into sections, too, so that you can run and run and run and run and finally get to the edge of a map, which then loads the map connected to that "side" of the map. The new map is much like the old one: a LOT of empty space and aimless wandering trying to find something interactive. Eventually I *did* get a quest, of sorts: I found a building that said "You can't enter here." I talked to a bunch of people, and some of them responded "Hello!" But after several minutes of random wandering, I found one person who explained that I have to get cleared as trustworthy in order to access that building. In wandering a lot more, I deduced that I have to find the book "How to Lie" and read it so that I can pass a polygraph test to thus gain entrance to the building...which is the outhouse. I bet that sounds thrilling to you, too. But the 3D animation is SO SLOW and you never know if you're headed in the correct direction or not. Where's the book? What does a book even look like? Is the book going to appear in a new area, or one of the areas I've already searched five times? The game gives you no clues or help of any kind figuring out where the book could be; it's like beachcombing for buried coins: Is this it? No. Is this it? No. Is this it? No. I guess I'll keep looking... Adventure games really do work well with static 2D screens; that's why so many of the timeless classics and the games that imitate them are set up that way. Of the few 3D adventure games that work well, the ones that work best either severely limit the size of the spaces/paths or they provide big maps and SOME assistance in navigating the wide open spaces. Neither of those things exists here. I really want to like this game. It seems quirky, and the idea that you've embarked on a quest to use the outhouse feels like it could be fun parody of the genre. But it's so, SO, incredibly slow. I feel like silly and/or parody games shouldn't take so long to make a single joke. So I'm going to uninstall it for now, and maybe return to it in a few years' time.
Catmouth Island Positives: + Ok idea + Some of the humour + Retro graphics + Colourful and light hearted + Ok music + All the references + Teleport function + Autosaves + Resonably priced Negatives: - The camera view/angle is a total nightmare - The point and click system is not a good solution - Cant zoom out enough - Quirky controls - The map and highlighting function should have their own button (f.ex. M and E) - The game does not tell you enough on what to do next to progress - A lot of running back and forth - Trial and error - A lot of uninteresting conversations to NPCs that dosent end in further progress - No hints or tips (you'll get the opposite most of the time) - Severe bugs (dosent react to commands, game hangs, game closes etc) - The game feels so slow, like walking in syrup, even the end scene/credits are unecessary slow - A lot of frustration and confusion because of the above What a shame really, this game had a lot of potential. With its cute colourful graphics and humour. But why did they go for birds eye camera view and the point and click system? Its so awful. It could have been soo much better if it was in classic third person free view, or even first person view. And the horrible bugs and the slow progression with close to zero hints on what to do next. You will be running a lot of back and forth frustrated hoping to find out whatever will trigger further progress. The game has content for 1-1.5 hours tops. But because of how its made, you'll most likely double or triple that time. And if it was entertaining and fun, I dont mind, but it was mostly the opposite. I ended up searching for walkthroughs and tips on the internet, because I had enough of it. And some of the solutions on what you were supposed to do, are just ridiculous, and makes little sense. And thats never a good sign. So if youre wonder if you should play this game, I would say no, its probably not worth your time. Total Score: 4/10
Игра может и норм, но ♥♥♥♥♥ не понятно.
So bad
Awful controls, inaccessible mouse-only gameplay and camera ruin this game. Linear progression, weird puzzles, and non-interactive environments make it unplayable.
不推薦這遊戲 但…這閃亮徽章好可愛
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