
Catching Breaks is a darkly comedic office simulator where fixing problems is easy and dealing with people is not. Repair broken machines while coworkers interrupt you with pointless conversations, fake urgency, and corporate nonsense. Keep the office running long enough to survive another workday.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.5K | 6 | 83% | $14.99 | |
| approximately $964.1K | 2.1K | 90% | $11.69 | |
| approximately $42.8K | 92 | 73% | $12.99 | |
| approximately $20.3K | 47 | 89% | $12.99 | |
| approximately $17.5K | 30 | 87% | $14.99 | |
| approximately $13.9K | 38 | 79% | $9.99 |