
Inspired by the classics like Atari’s Keystone Kapers, chase thieves around the town and THROUGH TIME!
Most likely between $1.2K and $12.1K. How we estimate →
Checked against 8 developer-reported games
Catch the Thief, If you can! has sold an estimated approximately 622 copies on Steam, for about approximately $4K in gross revenue.
About approximately 622 copies on Steam (mid estimate), modeled from its 18 reviews — low confidence. Not a figure the developer has reported.
About approximately $4K gross, most likely between approximately $1.2K and approximately $12.1K — roughly approximately $2.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $112 | 6 | 83% | $1.00 | |
| — | 0 | — | — | |
| approximately $0 | 66 | 91% | Free | |
| approximately $781.2K | 2.3K | 76% | $14.99 | |
| approximately $301.4K | 714 | 75% | $19.99 | |
| approximately $347.1K | 901 | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4K | 72 | 75% | $2.39 | |
| approximately $4K | 62 | 66% | $4.99 | |
| approximately $4K | 86 | 66% | $2.99 | |
| approximately $4K | 95 | 81% | $1.99 | |
| approximately $4K | 71 | 93% | $2.99 | |
| approximately $4K | 160 | 86% | $1.49 |