
Run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. At night, the moon reveals hidden truths about packages. Clear a strange backlog, help locals, and unlock new abilities and destinations.
Modeled estimate, not a reported figure. How we estimate →
Media

About

A quiet island. A forgotten post office. And a mountain of undelivered mail.
You arrive just in time… or perhaps a little too late. The former postman has vanished, leaving chaos behind: parcels piled to the ceiling, customers growing impatient, and a once-thriving postal service on the brink of collapse.
One package at a time, you’ll bring it back to life.

Cat Mail Co. is about slowing down and enjoying the rhythm of small, satisfying tasks.
Incoming mail arrives by boat, and outgoing parcels must be carefully loaded for their journey.
Sort deliveries for the right destinations, or risk having them returned damaged. Take your time serving customers, organize your storage exactly the way you like, prepare for the next wave, and keep everything running smoothly as the post office slowly regains its former glory.
With each improvement, new destinations unlock, along with tools and abilities to help you manage the growing operation.

Every package tells you how it wants to be handled… but how you do it is up to you.
Weigh parcels to determine postage, apply destination labels, mark fragile or heavy goods, and decorate them with a variety of stamps. Functional or whimsical, every sticker you place adds personality to your work.
There’s no such thing as a “correct” way but just your way.

The post office doesn’t sleep… and neither do you.
As night settles in, moonlight reveals secrets. What seemed ordinary during the day may carry strange properties after dark, offering magical insight into how some parcels should be treated.
The routine continues, but in a magical way.

The massive backlog left behind isn’t just a task, it’s the story of the post office waiting to be uncovered.

Run the post office solo, or with friends.
With up to 4-player co-op, you can divide tasks, optimize your workflow, or simply enjoy the routine together. Whether you’re stamping, sorting, or loading the boat, teamwork makes the mail flow.
A cozy, stress-free gameplay loop with no timers or penalties
A satisfying package handling system: weigh, stamp, label, and sort
A meaningful day/night cycle with magical nighttime mechanics
A relaxing “pre-crastination” experience focused on preparation and flow
A post office in a cat's world to organize and restore
Up to 4-player cooperative gameplay
A narrative discovered through sorting parcels
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian +1 more
Engagement
Hours played at review time, across 420 reviews with recorded playtime.
Reviews
Themes across 420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
A cute little post office simulator which is pretty forgiving.
Good game, played it for 9 hours straight, game works well over high ping as well and is very stable. I argue it may even be worth the full price and not just discounted like how i got it.
While I do like the gameplay loop, the fact that most customers do not give you a name is starting to feel ridiculous. Have you ever been to a post office where that isn't a requirement??? I understand that it was for the game to feel more difficult, but it just makes the game frustrating. At the very least, it should be an optional setting to REQUIRE the customer to give their first name.
i love this game soo much but omg my brain is melting theres no upgrades, so far from where i am in the game and every unlock feels like more stones on my path and theres no upgrades! as i mentioned before wich makes the challanges that come towards you feel kinda overwhelming
great game very addicting i agree theres more coming in than going out so would be nice to see the boat in general maybe be able to upgrade and maybe include a money system where you can pay to increase the size the boat can be than it is now and maybe an unlimited mode where its day by day infinite packages
Lovely game to keep yourself busy. The end gets a bit tedious, as you are trying to clean up the pile
I don't know how to feel about this one, it is cute and well thought out. But its simply not relaxing, everything keeps spewing packages on you. I wanted to ignore the "trash pile" but doing so scores you negativly if packages that are stored wrongly appears.. You dont get a feeling of accoplishent for anything, just more and more packages filling the inventory and complexity you do not feel ready for. Loading the boat could be fun if you could do more 'tetris', now its simply "small package on top of larger", what do you mean a square 2x2 cant fit on top of 2 pieces of 1x2. Its annoying sending an half empty boat when you have packages over your ears. Good game, just simply not for me right now
Super cozy game and very entertaining to play with friends or alone to pass the time. Throughout the game you uncover new rooms and baubles related to the previous postman which gives you motivation to keep going. Some packages can be a bit annoying to deal with (damn hearts) but otherwise the game is purrfect :3 10/10
очень монотонная работа, быстро надоедает, но на пару часиков с друзьями пойдёт
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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