
Run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. At night, the moon reveals hidden truths about packages. Clear a strange backlog, help locals, and unlock new abilities and destinations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

A quiet island. A forgotten post office. And a mountain of undelivered mail.
You arrive just in time… or perhaps a little too late. The former postman has vanished, leaving chaos behind: parcels piled to the ceiling, customers growing impatient, and a once-thriving postal service on the brink of collapse.
One package at a time, you’ll bring it back to life.

Cat Mail Co. is about slowing down and enjoying the rhythm of small, satisfying tasks.
Incoming mail arrives by boat, and outgoing parcels must be carefully loaded for their journey.
Sort deliveries for the right destinations, or risk having them returned damaged. Take your time serving customers, organize your storage exactly the way you like, prepare for the next wave, and keep everything running smoothly as the post office slowly regains its former glory.
With each improvement, new destinations unlock, along with tools and abilities to help you manage the growing operation.

Every package tells you how it wants to be handled… but how you do it is up to you.
Weigh parcels to determine postage, apply destination labels, mark fragile or heavy goods, and decorate them with a variety of stamps. Functional or whimsical, every sticker you place adds personality to your work.
There’s no such thing as a “correct” way but just your way.

The post office doesn’t sleep… and neither do you.
As night settles in, moonlight reveals secrets. What seemed ordinary during the day may carry strange properties after dark, offering magical insight into how some parcels should be treated.
The routine continues, but in a magical way.

The massive backlog left behind isn’t just a task, it’s the story of the post office waiting to be uncovered.

Run the post office solo, or with friends.
With up to 4-player co-op, you can divide tasks, optimize your workflow, or simply enjoy the routine together. Whether you’re stamping, sorting, or loading the boat, teamwork makes the mail flow.
A cozy, stress-free gameplay loop with no timers or penalties
A satisfying package handling system: weigh, stamp, label, and sort
A meaningful day/night cycle with magical nighttime mechanics
A relaxing “pre-crastination” experience focused on preparation and flow
A post office in a cat's world to organize and restore
Up to 4-player cooperative gameplay
A narrative discovered through sorting parcels
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No neutral, so negative it is I suppose. On the surface the game is a cozy little mail simulator, but REAL quick becomes a serious chore. It especially hit me hard because the primary mechanic is this giant pile of undelivered mail that you frequently pull packages from. Took me like 6 in game days before I figured out that all the mail from that pile which I had been diligently sorting I was supposed to send out for delivery, not just the stuff I get from customers. So the majority of my gametime, my shelves were just loaded with packages and by the time I figured out that I was supposed to be putting them on the ship to mail out, I just never felt like I had all the packages under control. In fact the first time I discovered that, I had shipped 66 packages in 1 night, then spent 30 mins sorting more mail because the pile wouldn't stop spitting out mail. Then I began to progress real fast and unlock more rooms. At this point I just wanted the game to be done and had to put in another 5 hours to finish it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian +1 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
소포에 이름이 덜 붙여있는데 이거 정상이에요? 배에 소포를 어떻게든 떨어트려놔서 꾸역꾸역 쑤셔놓으면 전부 밖으로 쫓겨나네..ㄲㅂ
I did like the game loop (lowkey addicting) but unfortunately it did make me motion sick. I wish there would have been more story and slightly more magic. One of the mechanics didnt really get explained and I had to google how it works. I agree with another commenter that there are no real consequences when you damage a parcel so you couuuuld just ignore those mechanics. I did enjoy that it was cosy and without time pressure! for a friend i would recommend to check out the demo re: motion sickness, and rather get it on sale than for a full price.
Игра интересная и веселая своей атмосферой. Письма и отправка писем происходит через корабль что тоже впечатлило. Но я прошел игру на 100% всего за 3 часа и не пожалел!
Милая и уютная игра на пару вечеров, позволяет отдохнуть и расслабиться. Однозначно советую попробовать demo-версию для ознакомления и надеюсь однажды сыграть в кооперативе
Very cute, loved the progression of the story! Only downside is that I finished it fast and want more to do! Hopefully I will play with friends at some point, maybe with random people, hoping for more to come in the future!
Game made me very motion sick :( It's a shame because it's actually really cute and fun. Can't recommend the game to anyone who struggles with motion sickness.
前期很有新鲜感好玩,归类,但是视角找快递后面就有点晕晕的了,后期重复度也有点高,以至于提不起兴趣了。
love this game, its just too good
Super jeu, très addictif. Joué en couple sur 2 jours, nous n'avons pas vu les heures passer. Je recommande grandement ! Avec une bonne organisation et une bonne répartition, on peut très vite optimiser le jeu et avoir un rangement nickel. La difficulté est grandissante en jouant (+ de zones et de contraintes) mais je trouve que ça permet d'avoir un challenge constant. Sachant que c'est loin d'être notre premier jeu coop en couple, ni premier du style, ça nous a pris 8h à finir avec 100% des succès.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $323K | 614 | 93% | $11.99 | |
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| $4.1M | 14.2K | 92% | $19.99 | |
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