
Explore 6 x 6 x 6 = 216 rooms of randomly generated hazards and enemies while collecting the necessary artefacts. Hundreds of monsters are roaming inside, guarding the sword shards — the last known thing to be capable of defeating the demonic castle owner.
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Languages: English, Russian, Ukrainian, Portuguese - Brazil, German, Spanish - Spain, Portuguese - Portugal, Italian, French, Greek, Simplified Chinese, Traditional Chinese +20 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No, just no. too much RNG ♥♥♥♥♥♥♥♥. I was walking through a room I had already cleared... and then an enemy spawned randomly in it just as I was reaching the door to leave the room back to an npc to buy a health potion... and it killed me. another time i walked into a room filled with these bouncy bubble obstacles that keep bouncing you when you touch them... but there were also spike floor traps. I kept getting bounced around into the spike traps till I died.
Six Seven
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
even if is a free, the game is not worth the time. Unbalanced mess.
Buenardo!!!
Lovely dungeoncrawler with nice steep difficulty. Sometimes things can be a bit unclear at first, but that is part of the charm.
WASTE OF TIME ENERGY AND MONEY HORRIBLE CONTROLS AND GRAPHICS DONT BUY DISGRACE THIS IS IN A BUNDLE AND ON STEAM
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It's like old school Legend Of Zelda combat, without the puzzles. the attack animations are abysmal on some of the characters, but I can't deny a character that can't shoot straight and another that pokes around like a blind man makes for a more unique and varied roster than you'd expect. All that said, it is honestly a neat game. You're here... you wouldn't be here if you wouldn't find enjoyment with a game like this. (it goes without saying, but it's a pretty hard real time Roguelike game)
zelda
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.