
castle idler is a short, relaxing incremental tower defense game with no waves. upgrade towers, collect coins, and unlock powerful prestige upgrades to defend your castle.
Modeled estimate, not a reported figure. How we estimate →
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About
castle idler is a short, relaxing incremental tower defense game with no waves. upgrade towers, collect coins, and unlock powerful prestige upgrades to defend your castle.
deploy a variety of towers along winding paths and continuously upgrade them.
progress through increasingly difficult levels with trickier paths and tougher enemies.
unlock powerful prestige upgrades that make your defenses exponentially stronger.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Russian, Polish, Korean, Italian, Indonesian +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The music is so chill to listen to whilst idling. It was really fun trying to figure out how to beat levels without any guides available, etc.
Fun tower defence/idler game that is very relaxed in progression. Limited resources and tower locations make management and prestige speccing properly important to make it through that game. Added points for achievements
短時間で満足できるので価格相応に楽しめて満足! ビルドもいつでも取り直せるし、カスタマイズの試行錯誤もやりやすい ちょっとした時間でタワーディフェンスやりたいと思った方は是非!
Told my fiance I wanted a mindless idle numbers go up game with a skill tree, this was exactly what I needed this weekend. Something that sets this game apart from others is that you progress by meeting a killstreak instead of by not letting enemies reach your tower; this is less disruptive to game flow and has made this game really enjoyable.
SO addictive. I have played LOTS of incremental games, but this one - its something fresh and satisfying as hell. Thank you!
[h1] インクリメンタルタワーディフェンス [/h1] シナジーを考えないと敵が固すぎて全然爽快感が無い 特定のスキル取得で一気に火力があがるが敵も一気に固くなる タワーディフェンスだけどインクリメンタルって舐めてると💦 [h1] 好き勝手に言う [/h1] タワーディフェンス系インクリメンタル?どうせ強化で楽勝やろ いあいあ思った以上にタワーディフェンスでした。 ちゃんとシナジーを考えてタワー配置、スキル取得しないと クリアできない仕様でした、プレステージやっとけばってだけ じゃないんかい!!タワーディフェンスはタワーディフェンスで やりたいんじゃい!インクリメンタルは考えたくないw けど楽しいです。
광고 없는 모바일 게임을 하는 느낌. 추천. 허나 일하면서 자동사냥 돌려놨는데 28렙에서 영원히 멈춰서 발전이 없는게 마치 쿠키클리커 하다가 막힌 기분임. 유령 주제에 피통 왤케 큼? 천도제가 필요하다.
타워디펜스 게임 옛날감성의 도트와 타워디펜스를 보니 안할수가 없었습니다. 재미있었습니다.
タワーディフェンスのフリをした放置ゲー 本作は見た目と挙動こそ一本道タイプのタワーディフェンスっぽいのだが、 ・定期的にクリック連打すると資金をもらえる星が湧く ・タワーを何回殴られてもゲームオーバーにならない、代わりにステージクリアの条件が連続キル数で固定 となっているため、 今クリアできなくても星をクリックして資金を回収してグレードアップし続ければいつかクリアできる仕様になっており、 さらにタワーディフェンスにたまにある「一旦周回を終えて強くてニューゲーム」機能もあり、 こいつを2段階目までコンプリートすると星の自動クリック機能が付くため、 そこからずっとクリアに必要なカネが溜まるまで放置するゲームになる つまりこいつはテーマだけがタワーディフェンスであり、実際やってることはクッキークリッカーとかその辺の系譜である ただクッキークリッカー亜種と違って最終的な桁数は常識的な範囲に収まる 以上の仕様を呑み込めるなら買ってもいいと思う 安いし
Pretty fun overall. Like most TDs it's kind of basically a puzzle game, but it was still a nice experience.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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