
Castle Fight is a strategic building game. In this game, players will use a combination of blocks to build the most structurally-complete and powerful castle. When building is complete, players will see who is the last castle standing!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
анимешный онлайн энгри бёрдс. @ anime online angry birds. 10 из 10
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Старая добрая Gacha Life, да ещё и под Rammstein) Что ещё от жизни надо?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Castle Fight stratejik bir inşa oyunudur. Bu oyunda oyuncular yapısal olarak en eksiksiz ve güçlü kaleyi inşa etmek için blokların bir kombinasyonunu kullanacaklar. İnşaat tamamlandığında oyuncular ayakta kalan son kalenin kim olduğunu görecekler!
Very fun however i would rather pay more for a bigger game. I finished all the single player levels in 10 minutes
The game has several interface issues, both in menus and in play. This can lead to frustrating, unintended gameplay interactions, as well as locked up menus (requiring a game restart) or sounds that ignore your in-game volume settings, or so forth. All on top of a woeful lack of access to any kind of menu interface while in a match (ie, to adjust sounds, leave the match, etc). The game only has a 5 minute tutorial mode for single player, there's no actual campaign. I couldn't find any co-op functionality at all (presumably the developer isn't very familiar with games and instead intended to reference local pvp), so the game is mislabeled. At a glance, the game balance appears iffy in places. The core concept and the manner by which the physics interact is very appealing, but this game appears to be nothing more than an abandoned prototype at its current state. Given that it's free, it's an interesting proof of concept for a full-fledged future game (one that I'd personally be interested in playing), but it doesn't yet have either the polish or the substance to be recommended to anyone for play. If you're simply curious about the concept and have 5 - 10 minutes to kill, go ahead and give this a shot. However, if you're looking for something you can actually get some real gameplay in on, give this one a hard skip.
weeb tetris
I would pay for a more completed version. The core mechanic is pretty unique and fun. Tetris+Tower Defense Build Phase into Battle Phase. Assisted by cute character designs that remind me of Arknights or Girls Frontline. Flesh it out a bit more. Give me a few more characters, more block choices, some more refined UI and art, more single player challenges, or maybe something like a story mode or character based "arcade mode", and controller support so it makes playing 2 player versus easier to manage. I would easily pay 10-15 dollars for something like that and it would definitely become a staple in my group for multiplayer games. I like unique stuff like this. As is, it's free so you can't lose anything but a few minutes of time. The single player is just a tutorial but it's worth trying if you have a friend that can sit next to you at the keyboard.
Rammstein
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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