
BE THE VILLAIN and slay any hero who dares enter your dark domain! Deck out your castle with traps and minions as the ultimate diabolical dungeon keeper in this strategy / TD puzzler. Includes the original Castle Doombad game, rebuilt and remastered, plus brand new content.
Modeled estimate, not a reported figure. How we estimate →
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About

BAD IS BACK! Castle Doombad is the treacherous strategy / Tower Defense puzzler where you play the villain and must defend against the pesky heroes so-rudely invading your evil lair.
This Classic edition includes the original Castle Doombad from 2014, newly rebuilt and remastered from the ground up, plus the addition of brand-new content and features.
Slay the good guys with your choice of over 30 delightfully devious traps and minions! Strategically mix-n-match your arsenal with wicked weapons that fire automatically and manually-activated traps that require precision timing to pack a painful punch! Unlock and upgrade your traps, troops, and castle on your quest to become the baddest of them all!
Break Bad and defend your dark domain across 90 puzzling stages, or take on the nefarious new roguelite mode: Dr. Lord Evilstein's Roguevenge!
In this new mode, the challenge is ramped up, and no two attempts are the same. Choose how your castle expands as you advance, grow your trap arsenal during each run, and collect mighty Nightmare powers to make the heroes pray for a quick Game Over...
Collect loot from fallen heroes to deck out your Dark Lord and his control room! Each item includes a Baddie Bonus upgrade -- but your equipment spots are limited, so prepare to tinker with different diabolical builds.
Includes the original Castle Doombad from 2014 remastered and rebuilt from the ground up -- with no ads and no IAP!
Slay through 90 puzzling stages, or try your evil hand at the challenging new replayable roguelite mode!
Unlock an antagonistic arsenal of 30+ traps and over 150 upgrades!
Customize your Dark Lord and your control room with new equipment and cosmetics, or collect reskins for your traps and troops
For the first time, play the original Castle Doombad with a mouse+keyboard!
Play on Steam Deck with touch screen controls (button and joystick support coming soon)
Earn sinister Steam Achievements!
New villainous content coming with free future updates!
Add Castle Doombad Classic to your wishlist now to receive updates, or keep up with development by following one of our social media accounts or joining our official Discord Community.
Castle Doombad Classic is from the team that brought you Steven Universe: The Light Trilogy, Super Mole Escape, Teeny Titans 1+2, and more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese* +3 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Totally addicted. Was included with my Tesla. Became addicted in car and also wanted it on my gaming PC. Et voila.
在特斯拉上玩很久 看到STEAM有特價就下載來玩了 很讚 推推
Used to play this on the iPad. Glad it's on steam now with more content
War It Never Changes
Please, for the love of god, make it so you can zoom out. I cannot manage giant castles with manual traps when I get swarmed from every side. Having to scroll up and down every time is really, REALLY annoying. It makes "Manual Traps Only" missions harder than they should since advanced levels are more preoccupied with spamming heroes than giving actual strategy potential to manage your traps. It's a basic feature we NEED
还不错的塔防类游戏
不是很精良的游戏,但是在现在这个垃圾频出的游戏年竟然变成了优质游戏
Addictive gameplay.
It's very good game, but the difficulty could be increased, i would like to be better though
哎我操,太好玩了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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