
Welcome to Agony. Inspired by the Resident Evil of old, the golden age of NES gaming and the Castlevania series, you play a local hero with a dog! Forced by your village to enter the crumbling castle filled with trickery, magic and monsters! Can you defeat The Vampire and live to see another dawn?
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
The vibe of this game is insane! The pixel artwork is beautiful, dialogs and plot are original with a nocturnal touch! I loved it. Game had an awesome puzzle walkthrough. Also the 8-bit soundtracks were fire!
I played this game with my girlfriend and we both had a good time with it. It's a point and click game with a strong survival-horror influence. You have limited resources and you're always just one health potion away from dying, which keeps the game nice and tense. It's definitely not a horror game and matches the tone of Zelda more than Resi but the gameplay and aesthetic tie together really well. The game is a bit unpolished which is to be expected from a game made by just one dude but overall it's pretty fun and enjoyable. For €6 I think it's totally worth it.
This is a good game, sort of a cross between maniac mansion and classic nes adventure rpgs, with a theme that seems heavily castlevania inspired. If you can get past the interface that seems to be somewhat riddled with strange, mostly visual oddities and glitches, and the slightly wonky u/d/l/r controls, which are sort of an optional extra to automatic mouse movement anyways, the game play is excellent for the money, and I would highly recommend it.
Short game but I had a lot of fun with it. It just has a cool vibe and is a clear labor of love. Music was great. I actually have a few more hours than it says I do for some reason so it's not quite as short as it might seem.
As much as I enjoy the ideas and aesthetics presented in this game, I have to dislike it for it's lack of polish. Sprites do not always mesh with the environment in a pleasing way, the trek through the haunted mansion lacks a robust enough story to keep the player interested through the monotony of dice roll face-offs against campy Halloween enemies. The layout of the mansion itself is cool and the way different rooms progressively unlock is satisfying in a way, although I am going to recommend people not play it. I have attempted to play through this game twice, both times the game crashed, eliminating much of my progress. Do not play this game unless you are willing to lose your time not finishing it.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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