
The concept of the game is simple you have couple poor skins, and it’s your job to turn it into a powerful inventory. Simply click on the case you wish to open. Collect money and open even more rare cases. Low on money? Sell some skins or open a free case.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Reviews
What you see is what it is...
TL;DR: It's CS:GO with fewer cheaters and a significantly less toxic community. Long version: This game offers exactly none of the dopamine release associated with case unboxing in games like CSGO, TF2 or Dota2. It also offers none of the (guaranteed) risk, other than its initial cost. The game is made in Unity, and has resolution and sound controls. The sound effects get irritating pretty quickly, but they are easy to mute. That said, the game doesn't store sound settings on exit so if you're sufficiently benighted enough to launch it a second time you will have to make whatever changes you want again. EDIT: This appears to be a bug more than a future. Sound settings save on exit sometimes, and other times they don't. The "economy" of the game is based around opening different cases that vary in costs. The more expensive the case, the better the potential rewards. The player starts with $25, and has the option of saving or selling every item they unbox. Saved items can be sold later. There is no point to keeping items, but that's this game all over. There is a free case that disgorges low (5 cent) to medium price items which prevent the player from ever going broke. Case Opener Guns is reasonably well polished, and serves as a briefly amusing parody of games with loot boxes, especially CS:GO. The base price of $2 is a bit high given how quickly the novelty will wear off. I was gifted this game by an idiot friend of mine who knows I have terrible luck unboxing (in TF2) and wanted to remind me of that fact. As of this writing, the game is 75% off (50 cents US). At that price, it's a worthwhile investment as long as one knows what they're getting in to ...or as a way to taunt your friends. The one thing lacking from this super accurate unboxing simulation is ...Steam achievements. If the Devs would add some meaningful achievements (say, getting a Legendary item out of each of the cases) there'd be a wafer thin amount of point to the otherwise pointless exercise that is the entire game. Final Score: 5/7, would unbox again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Feeling stupid yet? That's why i don't play these slot machine games.
this hasben the most fon i had in my entyre lfi e. i highly recomend to any1 who lovs the feling of getting something for frea. even in my shret 9 yers of me lefi, i lov this gaem
This is so worth the money, Really fun
It just needs work overall. It functions properly, but there isn't enough. It only take a few minutes to be able to buy the most expensive cases. You also can't do much other than selling your items or just looking at them in your inventory. More items, limited edition rare items, and online trading would be amazing additions that would significantly improve this game.
the games overall quality of the ui, amount of content, and goal of the game as a whole, are complete buttcheeks. But there is no case opening game on steam like it, and it for 2 dollars, its giving me a product that I can use to fidget with and mess around with at a fitting time, and for 2 dollars, it can do that for you too. It's not worth the 2 dollars I spent, but I must thank it for existing.
Spend money open crates get items from a common-legendary. This is pretty much CSGO but with less graphics and skins. The cases are unique in a way because the guns don't really have names. But overall this game is short and relaxing if you are an addict for case openings.
A realistic loot box opening simulator.
se cae a los pedazos, re aburrido
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $453 | 5 | 60% | $2.99 | |
| $1.8K | 10 | 90% | $4.99 | |
| $5.6K | 98 | 89% | $1.99 | |
| $830 | 15 | 73% | $1.99 | |
| $661 | 15 | 67% | $1.99 | |
| $301 | 5 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $785 | 80 | 89% | $0.99 | |
| $785 | 51 | 98% | $0.99 | |
| $785 | 50 | 90% | $0.99 | |
| $786 | 58 | 95% | $0.99 | |
| $787 | 64 | 97% | $0.99 | |
| $790 | 56 | 59% | $0.99 |