
A simple idle game where you drop balls plinko-style to make money. Big number make head go brrrr.
Modeled estimate, not a reported figure. How we estimate →
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About
Prepare to be ruled by colored balls for the foreseeable future. Drop balls to earn money, upgrade your playfield, and the balls themselves. Use strategy and try to beat all of the Challenges, unlock the Lab to mutate the balls into crazier shapes, and combine these mutants to create higher tiered perks. Test different strategies and see how far you can get.
Upgrade and prestige your balls to earn more. Maxing out your bronze? Exchange for silver and gold to get even more powerful upgrades. Save up for diamonds to start automating upgrades and revolutionize your strategies.
Complete challenges to unlock new stages and earn boosts.
Research each ball to get its DNA and use that to unlock mutations. Upgrade and even combine mutations for higher tiered perks.
What are you waiting for? Start dropping!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
What you see is what you get here. Balls go down, numbers go up. I like it. It's not very deep, but I find it meditative and enjoyable as a background fidget toy, while I listen to an audiobook.
I like this game and am giving it a thumbs up, but it has a lot that could be improved and may not be everyone's cup of tea. The Good: Fun ball dropping. pretty good amount of automation eventually. The challenges are pretty well balanced. The Bad: It takes a long time to unlock anything past the basic game, I almost gave up the game before unlocking challenges because it took so long and got repetitive. There is a help page, but the mechanics are still a bit awkward and un-intuitive. The slo-mo challenge is frustrating. This is quite a long term game, I think somewhere between a week and a month to complete content with semi-active play. I went in expecting something a little shorter so I want people to know what they are getting into before starting.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
i have at least 15k hours on galaxy click (ifykyk) and this incremental is different. i found the demo on itch and i put a few hours and i liked it enough to actually buy it after the demo really good game. thanks dev!
very nice physics-based incremental game
Better than GTA VI
Let's be real: you know looking at this game if it's a game you're going to like. If you think you're going to like it, you'll like it. Very addicting, been great to have on in the background while I clean and things. Me like when balls drop and number go up: it's that simple, gang.
Worth the money, No where near done with this game at 125 hours!
I love balls
I am really enjoying Cascadium! The core gameplay is beautifully simple, yet incredibly fun and addictive. Upgrading the balls and watching the numbers explode with the exponent mechanics is super satisfying. It is a fantastic idle game that definitely keeps me hooked.
Good one, just hit 100 hours and an about a quarter of the way through the achievements which seem like a decent progression gauge here. I got sick of incrementals that require a guide, or discord, which I actually despise, to accomplish meaningful gains. This is not like those games. It's fun without being brainless but doesn't require a degree in rocket surgery to figure out. Nice, steady progress so far that seems to only slow down a little bit until figuring out the next step. Plus it's kinda mesmerizing to watch.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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