
Cascade Tactics is a tactical RPG full of interesting and interactive abilities. Hire your team, choose your classes, upgrade your equipment, and progress through a 40-mission story sequence.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nope lost all interest halfway through the tutorial
The game is awesome, just needs some work and small tweaks on diversity, it can get fun and it scales, I been managing it well but the maps are getting repetitive and boring, more map, pictures of classes and new sprites needs work and not use same sprite or different colors. The game sure has potential as a Final Fantasy Tactics enthusiastic I love the concept.
a very challenging tactics game ...i recommend giving it a try...updates regularly
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game. I would have given the option of being able to change the names of the soldiers to be able to recognize them when there are several with the same profession. But he is entertained and except for the tutorial that I miss me on one occasion. for the rest without problem .....
I like how CT stays true to TRPG genre but makes deliberate choices to build on the classics: upgrading team gear, secondary class that adds skills/passives, different modes for variety of challenge, quests for story or for upgrading your passives. IMO the level increase for rougelite of enemies is too much, but i enjoyed the challenge lol. Story was pretty good, needs a bit more climax or maybe choices and story routes but it was good enough to add gravity to fights. Game looks great and plays well, really enjoyed experimenting with all the classes and primary/secondary class options, keep up the good work!
玩了大约24个小时,推荐一个阵容:两个时间法师(拿到tome之后转职),一个魔法骑士(做任务拿披风转职),一个风魔法师(拿tome转职),一个弓箭手(忍者的双重攻击+盗取力量),一个忍者(副职业rogue,便于迅速行动刺杀后排单位)。本作品AI都很聪明,前期好几次吃了大亏,所以建议多看看ai的操作弄懂技能。 推荐几件神器:国王之冠与狮子之心,还有魔法宝石。
For those who complain about black screen or crash, after 2 years dev, crash and controller support seems all fixed. In my whole playthrough in the first 10 hours, there isn't any problem that effect the game running properly. This SRPG game does really well on both part of the tactical and strategy "S", the character building "RPG". The combat system is unique. It is not keep spam buff or debuff try to take advantage on character status value. Just like playing chess, focusing on action order, casting time, cancel and combo chain. And every single move does really matter. Each character can acquire two job at the same time. Each job have different mechanics and ability. The character can also equipment some special item gaining new skills. All of these combination makes huge diversity from single character build to the whole party tactics. The game does have some problem in AI. Like being attacked by ally and cancel my casting is frustrated. And the camera can't shift along with the selection pointer while using observation mode. But the dev never left this game, I have just read a news about a new version of the game is coming out in this year. As far as I know about this game and the dev team, surely, problems would be solved in the future.
我覺得除了畫面像是人物戰鬥時太小,看不出每個人物在戰場上的特色,此外都不錯。圖小人物小往往是考量美術成本,小預算遊戲都是如此。
Very fun game and a little addictive. The casting mechanic is pretty neat too. It's also entertaining to set the AI to auto and watch the fight go on it's own.
I get grumpy about it when I'm losing, but "it's fun until it isn't". All in all it's pretty nice, lots to do in the game, though trying to level everything all at once is not a good idea. The Push can be a bit rough, and towards the middle you hit some rough spots. "Keep [unit] Alive" story missions are not the most fun, especially when you're trying to keep a mage unit alive that insists on running knee deep into the enemy army as fast as possible, but outside of those instances it's been pretty straightforward in the "Story Mode". You can definitely see the love put into this game.
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Players by region
Where this game's players are, estimated from review languages.
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| $522 | 4 | 75% | $5.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12.1K | 151 | 52% | $4.99 | |
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| $12.1K | 80 | 79% | $5.99 | |
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