
Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的人太少了内容丰富但是画质实在是不敢恭维喜欢的会很喜欢不想喜欢的很难get到他的点如果可以的话制作组用点心把游戏画质细节好好搞这样的话应该是即时战略中的浓重一笔,神游了不单单可以排兵布阵管理后勤而且还可以第一人称进去操作太棒了
имбовая стратежка
I REALLY REALLY LIKE THIS GAME
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
YES Pros: long game time Cons: Achivements can be gotten in ways they shouldnt, like someone on your team ramming a carrier, get you the achivement for it, not just them long game time few workshop mods currently (like 312 i think) i wanna say again, i got achivements like complete campaign when i won a custom match (or they left the game idr BUT, IT IS VERY FUN part of my issues is i havent read stuff and all that but absolutley recomend, FREINDS ARE GREAT WITH if no friends, singleplayer (do it on multiplayer custom match if you want more than one carrier) is fun still
Custom game mode could use some more settings, unlimited fuel, ammo, units life, carrier life.
please let us change vehicle keybinds!
The whole capture islands to get more stuff to defeat the enemy is equally repetitive and captivating. As odd as that sounds. Bought at lauch and still will pick it up for a new campaigns
Enders Game at its finest. 8/10
Very fun I was hooked after watching gameplay of it. Im getting more and more better the more I play. I just wish there were other carrier models like for example the USS Wasp (which has 2 elevators) so I dont have to wait for the elevator to go back up in order to land the next aircraft
Boat launch plane. Plane launch missile. Cars go boom. Very good. The game is very in-depth and the graphics are very simplistic, which complements the gameplay very well. Since it's so in-depth it doesn't try to distract you with fancy graphics, only showing what you need, but without cutting any corners. My only complaint is that cars are unviable for gameplay. Cars should be balanced to make them worth using. Right now, they are not. They will die or run out of ammo after combat with 2 cars of the same size. For context, there's like 10-30 on a island based on difficulty of island, and you only have 6 cars. Using planes to eliminate all opposition is, currently, really the only effective way to do things. It is a very fun way of doing things though.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 92% | $19.59 | |
| $3.9M | 8.4K | 78% | $19.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 9.1K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 6 | 67% | $19.99 | |
| — | 0 | — | — | |
| $283K |
| 1.2K |
| 93% |
| $6.99 |
| $156.3K | 118 | 65% | $39.99 |
| $114.8K | 174 | 91% | $21.99 |
| $59.1K | 166 | 43% | $9.99 |