
A real-time WW2 naval warfare simulation game on tactical level, Admiral of Fleet features 20 scenarios covering the naval battles between carriers in the early stage of the war, from December 1941 to the end of 1942.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Whew boy, where to begin? This is a very rough design. By rough, I mean very amateur coding- something that seems to of been done by a hobbyist programmer and nothing professional at all. The tutorials don't help teach you a thing (maybe you have to read along in the PDF, not sure). The controls are wonky (Do I drag select? Do I right click? Why won't the task force move as one?). The graphics look like they are programmed in so you can't mod them (and they desperately need a mod). You right click on a plane and you get the option to "land troops" from it in the context menu. You can't alt-tab out or minimize. You go to the right where the menu is to zoom in/out or what have you and the map window scrolls along with you. When you launch, the carrier/task force appears to move "into the wind" but there is no wind indicator and you have to correct the course again once they've launched. Just so many little niggling issues with this design which (again), appears to be something was programmed over a couple of weekends as their first coding project. Two minutes of this makes me want to fire up John Tiller's "Midway" instead.
Terribly disappointing. UI is confusing as hell. Game is super buggy. Nothing about this game makes sense. I was hoping this would be a fun little WW2 carrier sim that would give me something to play while I wait for Task Force Admiral. I was wrong.
OK big Leaguers, this game is fun! Reminds me of the old Carrier Strike game. Easy to learn. Now that I have a few hours of play, I can quibble about minor annoyances, and will later, but the basic game-play is FUN. Send out your search planes, find the enemy task force before they find you, and sick your cap, dive bombers, and torpedo planes on them. Developers should play the steam game 'Fleet Command', a lot of great ideas can be had that would improve this game even more. Developers have already fixed most of my quibbles with game patch updates! Off to play another round...Toodleoos!
I had got this game on the first day, and i felt that the controls were rather confusing, and that there wasn't a clear objective. This game on the other hand seems very unfinished, so i hope i see graphic updates that make this game a little more user friendly. I did however play this game on launch, so what i have seen is untapped potential. I would not recommend purchasing this game for now, but within time I believe that this game will become not only playable, but fun and entertaining! P.S.-I really like the art style
This is a game well worth supporting. Yes a few bugs, but oh boy...the potential! The devs are active in the forum and bug reporting and suggestions are constructive. Report for duty, Admiral!
Very early days (I've ready the manual and played around for a few minutes as I need UI scaling to actually be able to do much) but I like what I see from a tabletop wargaming perspective. Clearly needs some polish--but from the developer's responsiveness thus far I think that will come. So if you're looking for something to pick up, probably take a pass for now. Hardcore wargamers though should find this an interesting and fun way to burn an evening as development and tweaking continues.
很遗憾,我无法支持“这是目前我见过最好的二战海战推演软件”的观点; 我玩了半小时多,感觉主要问题有: 1,最本质的,飞机整备速度过快了——我cbfg的40min整备好(虽然事实证明是我算错了)都感觉偏快,但这个游戏我刚执行完侦察任务回来降落的飞机几分钟就整备好了……就算说侦察任务不挂弹所以整备快,算上重新挂载的时间,我感觉也不会超过十分钟,这显而易见太魔法了; 2,该有的提示和显示没有,侦察机发现敌舰完全没有任何提示,而是直接在地图上标出来,但是盯着航母甲板和机库窗口的玩家很可能看不见或者无法及时看见这个;发现敌舰后放飞机群打击过程中,我也没有看见这些飞机的航程的显示,只能靠玩家估计,唯一看见的非教学的提示只有飞机即将着舰; 3,bug不少,有时有些我甲板上的飞机死活塞不回机库,有时选择飞机数量和我实际选的飞机数量对不上(例如选了4架SBD准备提上甲板结果只开始提了3架),同时没有显示玩家实际选择了多少飞机让这个问题更加严重 总结:不如去玩cbfg
(应该是)第一个中文评测 这是目前我见过最好的二战海战推演软件(大概)。风格更像指挥现代海空行动。可以游玩的剧本包括史实剧本和假想剧本,例如真实的中途岛4V3到如果珊瑚海战役没有发生的中途岛(8V5)另外支持多人 目前发现最大的缺点是机场的操作逻辑和航母很不一样,导致陆上机场布置侦察或者反舰任务的操作很复杂而且需要重复很多次
love the game it is fun
Bugs, needs a lot of work. But good idea how to visualize and organize the battle, hope for big updates soon. But just now its hard to play. I cant even see any selection box when i select a group. Please make an update with visualitation so i can see which group i selected and a text like selected: TF17 And that you can select groups and switch between units and groups. Update: Changed my recommendation, the game is fun for those who love strategic games. At least it was for me. I hope for updates soon.
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