
Care is an atmospheric first person horror game with puzzle elements, where your choices have consequences. Be observant with your surroundings and unravel the horrific secrets that hide within these walls.
Modeled estimate, not a reported figure. How we estimate →
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About
In this atmospheric first person horror game you step into the shoes of a caregiver, assigned yet another contract.
This time to watch over Mr. Graves, an elderly man living in his isolated mansion.
What begins as a simple job, starts to turn into something far from the ordinary. Be careful with your actions as they will shape the outcome.
Unravel the eerie incidents that happened on the estate, solve puzzles and be observant to find out the truth.
Game Features:
Pixelated Retro look
3+ hours of content with multiple endings
dynamic dialogue
Immersive puzzles
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hidden Gem
The game was spooky at times, honestly my favorite parts were where i forgot it was a horror game- just caring for the old man- then something scary happened. however, some of the events were difficult to solve, like it wasn't meant to be a puzzle, yet i spent way too much time on it anyways (like figuring out Jefferson had to help us at the end trying not to spoil). Overall an enjoyable game- maybe add an arachnophobia warning for anyone playing though... lol
i like the atmosphere very much! creepy and also somewhat calming/relaxing when played at night.. interesting plot, great style overall, sounds and objects .. but some mid- or late(?)game decisions are pretty annoying (minor spoiler/location: [spoiler] the hellish silent hill like world. i know its not supposed to be beautiful, but why every second horror game needs such world, it wears out..iam not through so far and i very much hope, there will be gametime left in the manor or other truely creepy locations or puzzles[/spoiler] ) overall i hope to see more from these guys!
Care delivers an exceptional horror experience without resorting to jump scares. The atmosphere is immersive, thanks to outstanding sound design and detailed visuals. Every corner of the game feels crafted with care. The puzzles are challenging and solving them feels genuinely rewarding. If you're looking for a horror game that value intelligence, and detail over cheap thrills, this one is absolutely worth your time
Positive review, but would prefer to leave it as mixed. The game starts off really great. Graphics and animations are atmospheric and really well done, and the first few hours are super tense and engaging. Like another review said, it's at its best when you forget this is an horror game and you just try to take care of an elder man, only for something scary to happen and throw you off again. I can't say i enjoyed the puzzles. Trying to understand what was good or bad for the old man was what i liked the most, but the actual puzzles for progressing that came after that are sincerely obtuse and reminded me of the old style of puzzle adventures games "try to click and search everywhere" while having little clues. I resorted to hints given by the developers (something that i actually appreciated) to understand how to progress. The game has good plot twist (even if i didn't really enjoyed them, but that's on me because i expected something really different, so no blame to devs), but the final section of the game was just a slog for me. Having to navigate big areas while being impaired just for the sake of it, as this form of impairment actually have function in the gameplay only on the very final stretch. I feel kinda sad, because i feel like this game was really special, but in the end fell in the usual clichés and slippery slopes that haunt indie horror games since a few years. Much of the fault is probably my own as i had different expectations, which is why i'm still leaving a positive review as i think the devs still did an amazing job, but...i just feel like this is wasted potential. I don't think it's worth it's full price, would just suggest on trying it if on sale.
Love the graphics and art style, and overall, it's a decent game with some secrets to find out here and there which makes exploring the mansion rewarding. While it's creepy enough to enjoy, there's a few things it could've done better, mostly regarding the pacing as things start to escalate both pretty early and quickly when a bit more build up would've been more interesting. Why not let us stay at the mansion for at least a day with some weird events and discoveries raising the tension here and there before the "boo, lights out, here's the horror thing" happens? It feels like the whole setting of the player being a nurse taking care of an elderly is wasted on it being merely the reason for us to go there and then almost immediately dropping that angle. I also wouldn't have made the game so dark during the phase in which the player gets to search the house. It got annoying and I think the innitial system of only a limited number of lamps being on at once was sufficient to create a menacing mood. Still, I highly recommend Care, had a great time.
In der Theorie klingt der Job einfach: Als Pflegekraft betreuen wir einen älteren Herrn in seinem abgelegenen Anwesen. Die ersten Aufgaben sind simpel, fast schon banal. Doch wer das Genre kennt, weiß: Die Stille in Care ist trügerisch. Was als ungewöhnlicher Hausbesuch beginnt, driftet schnell in einen handfesten Psychotrip ab. Wenn der Strom ausfällt, Schatten durch Lüftungsschächte huschen und wir bemerken, dass wir nicht die ersten Angestellten sind, die hier ihr Glück versuchen, entfaltet das Spiel seine wahre Stärke. Besonders hervorzuheben ist der konsequente Retro-Look. Die grobkörnige, unscharfe Optik (Stichwort: PS1-Ästhetik) ist hier kein Selbstzweck, sondern das wichtigste Werkzeug für die beklemmende Atmosphäre. Es ist diese bewusste Dunkelheit gepaart mit Unschärfe, die unsere Fantasie anregen soll - ist das da hinten nur eine Statue oder etwas ganz anderes? Die Rätsel sind mechanisch abwechslungsreich und meist motivierend, doch im letzten Drittel verliert Care etwas an Fahrt. Die Entwickler übertreiben es hier mit der Verschachtelung. Wenn man in der Dunkelheit nach einem winzigen, zu gut versteckten Gegenstand sucht, kippt die Stimmung leider kurzzeitig von Grusel in Frust. Hier steht das atmosphärische Konzept dem Spielfluss gelegentlich selbst im Weg. Auch das Ende kommt - trotz des bleibenden Eindrucks - ein wenig zu abrupt um die Ecke. Fazit: Care ist ein kleiner, aber feiner Horrortrip für Nostalgiker. Wer über die Sucherei im Dunkeln hinwegsehen kann, bekommt ein stimmungsvolles Horror-Erlebnis mit tollem Retro-Flair und einer packenden Prämisse!
Was not expecting the twist half way through. But admit it is a good one. Some of the minor details. When you notice them you will ♥♥♥♥ bricks but besides that. Some of the deep riddles and vague achievements description are just pure ♥♥♥♥♥♥♥♥ and the developer won't talk. Not worth 100%
+1
10/10 Game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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