
A real-time, grid-based action-card RPG in the spirit of Mega Man Battle Network. Dodge across the duel field, chain cards into screen-clearing combos, and rebuild your deck as you wander a handcrafted HD-2D world — one where cards aren't spells, they're the laws holding reality together.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $0 | 8 | 88% | Free | |
| approximately $624.7K | 1.7K | 89% | $19.99 | |
| approximately $110.3K | 260 | 84% | $13.99 | |
| approximately $69.6K | 323 | 91% | $14.99 | |
| approximately $38.2K | 159 | 96% | $9.99 |