
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的
真没想到这么难啊
国产策划通病,做不好减法
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Russian
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上半年看哔站主播玩的。觉得挺有意思的就入手了。修仙小说可以说陪伴我上学工作好多年了,很痴迷里面的练气筑基这个体系。游戏采用卡牌这种玩法,融合了很多东西,里面可以接任务,炼丹啥的,内容很多,需要慢慢研究,目前还在练气期,正研究怎么筑基,希望后面能顺利的突破
不推荐现在购买 游戏题材好,玩法好;总体评价是好玩。 但引导很烂(划重点),内容不多,支线稀少;本质上只是个未完成的 骗钱demo(花钱买了个demo玩,一玩一个不吱声)
去城镇或者探索的时候,右下角UI能不能一起移动,拖来拖去累死了
剧情太短了,而且剧情不能说好,很多地方没有引导,游戏玩法挺上头,就是内容量少,境界做到元婴但是金丹就结束剧情了,突然就感觉很空虚没东西玩了,期待更新,不期待跑路,期待多点角色可以交互,多一点剧情,造物品的时候有快捷指南就好了,游戏还是类似demo,可玩内容很少,但是价格不贵,未来可期
给我整笑了,玩的真仙模式,结局放完三个线索,我档没了
蹲了这么久终于更元婴了 先评再玩
制作组这次更新我觉得算是更新到点子上了。 没有一味加新卡牌。而是先把游戏底子补了补。自由模式、奇遇这些东西都是能一直玩的内容。 这种更新比加几十张卡更有意义。 不过还是那句话。地图再大一点。宗门内容再丰富一点。战斗再深一点。这游戏还能更好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.5K | 89% | $24.99 | |
| $108.6K | 352 | 56% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 200 | 73% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $288.3K | 306 | 72% | $24.99 | |
| $288.3K | 586 | 95% | $14.99 | |
| $288.3K | 436 | 83% | $15.19 | |
| $288.4K | 781 | 79% | $11.99 | |
| $288.2K | 288 | 83% | $12.49 | |
| $288.6K | 1K | 72% | $19.99 |