
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
引导确实有点坐牢,不过玩懂以后是真容易上瘾,感觉底子已经搭好了,现在就差不断往里面填内容。更新路线图看着挺香,希望不是PPT修仙
玩法很有意思,上头,可以连续玩很久,更新太慢,速速更新。
买之前看差评有点犹豫,实际玩下来没那么夸张,完成度确实还没到满分,但已经足够让我连续玩好几个晚上了,如果喜欢《觅长生》这种慢节奏修仙,应该会喜欢这款。虽然还有不少地方需要完善,但核心玩法确实挺有自己的特色
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Russian
Hours played at review time, across 161 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
创意不错,就是教程还能再细一点,不然新人容易被劝退
確實蠻好玩的 我是直接自由模式 剛開始熟悉比較累 之後就好玩了 . 希望拍賣場趕快出 https://docs.qq.com/sheet/DSG1kQW9aRmp3Q2J0?tab=hc9asf https://docs.qq.com/sheet/DSG1kQW9aRmp3Q2J0?tab=hc9asf 裡面有支線任務 心法獲取等等 畢竟有些東西你不看是真的拿不太到的 譬如 你想拿到"不動經" 妳妹的 居然只能 頓悟+招式 還是1/2 機會 希望有幫到大家
说实话这游戏优缺点都特别明显。创意是真有,把修仙体系全卡牌化确实跑通了,资源循环也扎实。但前期真的太坐牢了,啥都得手动来,桌面又乱整理起来很麻烦很难受。能熬过前期的应该能爽玩几十到一百个小时,熬不过的可能半个小时钟就退了。
太上头了!
數值調一下,築基期藥材煉丹藥回的靈氣跟練氣一樣,大量製作很煩
NICE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 90% | $24.99 | |
| $108.6K | 353 | 56% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 200 | 73% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $288.3K | 1.3K | 92% | $9.99 | |
| $288.3K | 587 | 95% | $14.99 | |
| $288.3K | 436 | 83% | $15.19 | |
| $288.3K | 416 | 87% | $12.99 | |
| $288.3K | 273 | 71% | $24.99 | |
| $288.4K | 1.3K | 69% | $9.99 |