
Card Crawl Adventure is a single player card game with light deck building and roguelite elements. Engage in a unique path based combat mechanic to battle against devious tavern bosses. Visit a variety of cozy taverns, collect cards and improve your deck with magic equipment items and charms.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It takes a bit to get a hold of, I think the Ice girl is a bit OP, I don't think I've ever lost with her. (I have not been playing on hard, just normal) My biggest issue is the UI needs some work, you have to hit escape to get to a 'quit' menu, it should just be on the title screen. I played the demo so maybe it didn't go over the tutorial but it took me a bit to realize how to even confirm my term. The animations for the UI so when I'm trying to check my quest after I did a turn the animations take for ever and I can't look at it while the animations are going, not the worst thing, but a little infuriating. The end screen is the same where you HAVE to watch the money go onto the counter, and the beers fill up. I still have to do the Tavern Crawl Achievement, but I've gotten everything else. Always take the Bow, the Ice girls base equipment, and the charms that a. Have a chance to heal/energy you, and b. The charm that has a chance to kill an enemy and use an energy. OP AF.
后期难度高,新手角色不能完成全部目标,玩着难受,想到另一款独立卡牌游戏航海奇缘,都感觉局内成长不足,没有爽点,明明可以做得更好。
I've been a long-time fan of TinyTouchTales's games, and Card Crawl Adventure is absolutely the magnus opus. It's a great chill-out game, and a great strategy game. Strongly recommended.
I wish I could like it, but despite my best effort I just can't, the game is slow, and I barely feel like I am infulcing things by playing, like every action I attempt gets punished, and I don't even know what I did wrong. Even reading the manual does little to explain anything other then the basic rules, so I still get surpriced by mechanics working in non intuitive ways.
muazzam
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Nicht schlecht. Ist eigentlich recht einfach gemacht, aber trotzdem abwechslungsreich und hat durch die unterschiedlichen Charaktere einen relativ hohen Wiederspielwert. Außerdem gefällt mir der Artstyle.
Well this game has a innovative play style and nice artwork, but this game is just not fun. 1.Everything is so random in this game, you have soooooo little control of what actually happens on the board. And you are screwed if you get unlucky, the deck also gets refilled every shuffle so I don't even know what is the point of killing monsters. I just lost because I got an Impatient bard who cost 4 blocking everywhere and lost the game. There is literally no way to prevent this because what they refill each shuffle is completely random. 2.Some cards or mechanics are completely useless. For example there are cards that block enemy damage but 99% of the damage done to you is caused by the card cost itself so 99% of the time they are wasting slot. 3.There are very little deckbuilding elements or flexible play style. Most of the card they let you choose when level up borrow from another class there is no point to choose those cards that have low synergy. One game I tried taking Blood Chalice as a reward and that card is completely useless if you are not using the Vampire class. 4.Tutorial didn't explain much and I got super confused when I picked the Necromancer class. I had no idea how any of my cards works and what I'm supposed to do. Somehow it makes me wonder if the devs played the game or not. For me it just got more and more frustrating.
[h3][u]Stručné hodnocení[/u][/h3] ☑ [b]Doporučuji[/b] ☐ Titul mě neoslovil ☐ V současném stavu nemohu doporučit [h3][u]Šplechty[/u][/h3] [b][i]Recenze se blíží – ETA 2028![/i][/b] [spoiler]Jedna z těch her, které jsou na začátku zábavné jen trochu, ale člověk si zahraje, když má jen pár minut ... jen aby později hrál ze zvyku ... a pak, když vyhraje s poslední postavou a odemkne vše, co hra nabízí ... si uvědomí, že v jistou chvíli přestal promýšlet o tom, jestli je hra zábavná či ne a místo toho si jí užíval ... takový Solitaire ... dal jsem si při hraní této recenze dvě rychlé hry a musím říci, že stále nechápu, jak se to hraje, když si vykládáte tři karty místo jedné ... ale to je sekundární ... [i]Card Crawl[/i] doporučuji každému, kdo si chce chvíli odpočinout od práce ... cena (4,99€) naprosto krásná ... kdyby / až bude mít hra více obsah ... ne že by ho bylo málo, ale všechno jsem již vyzkoušel, tak si rád znovu zahraji.[/spoiler]
I really love this game, it seems to scratch an itch for me with a lot of the mechanics and the art style, even though some things are quirky or frustrating and I haven't really gotten comfortable with any but the beginning character. So, basically, I think it's great fun and I've obviously poured some hours into here and on android BUT that being said I really find myself wishing that there was more of a roguelite system in place. More progression that holds over. Something like an ability to buy things with the coins you collect, as that would make it a little more meaningful for me personally than just a highscore. Or it would be nice if the runs could have more custom rules like a longer length without it being the endless mode as the coins and picking a tavern is some of the fun and endless removes that. I keep finding myself comparing it to Slay the Spire in some ways, even though visually they don't have much in common. I think it's that I also very much enjoy that game for similar reasons as this. The risk and reward, the challenge, and I wish this game had just a little more expansiveness to it like that one does, a chance to really dig in and explore before your run is over due to a win. Though, at this price point, seriously just buy it. Or get it on your phone. If you like roguelike stuff and cards you'll probably like this too, and it visually is a real treat if you like the art style.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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