
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 3.57/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 86% | — | $1.4M |
| $24.99 | 925ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 280 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
there is a lot of beauty in this game and you can tell the developers put a lot of love and care into it. it's also got a lotta flaws, as one might expect from a team's first full release. the translation work is REALLY rough; oftentimes characters talk [i]past[/i] each other rather than [i]to[/i] each other, and some lines are flat-out untranslated. to me, that's the game's biggest flaw. i agree with some players that some of the LBGTQ+ rep feels forced or otherwise heavy-handed, but i think much of that could be dramatically improved with a better translation. i still find this to be a VERY impressive first outing for a dev team. it looks incredible, and there is so much detail in the world. traversal and movement is fun, and driving can get a little silly but i'm not expecting forza-level quality so i'm not bothered by it (and thankfully am not prone to motion sickness, so i can't speak to that experience). the music is so lovely too! i want to put this OST on for the next long drive i take. i would love to see a more dedicated effort put into translation for this game, or otherwise more work from this team. there is some incredible talent and hard work on display here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 267/day in the week to Jul 15 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $24.99 |
| 65ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Full game is what you'd expect from the demo; not unlike what you might get if Sable was more linearly plotted and involved a van instead of a hoverbike. Chill music and a sort of melancholic solarpunk vibe running throughout. It's not subtle in its subject matter, but that's not a bad thing. There's some light jank that you'll run into along the way - achievements are bugged and don't seem to work, even with the apparently re-done English translation a few lines will appear initially in French (subsequently checking them in your comm log will show them in English), but personally it's nothing that hampered my enjoyment of the game.
Piękna grafika i świat, ale nieangażująca historia. Ciągłe zbieranie płytek drukowanych, żeby zbudować nowe narzędzie i zbierać wiecej płytek drukowach w różnych kolorkach. Nie działają osiągnięcia. Nie polecam...
This game has a lot in common with the Mad Max game except this is a far more soothing, patient, contemplative experience. An experience I won't soon forget. The mechanics are fun and easy to understand and use. The visuals are beautiful and striking. I really enjoyed my time with this game and wholeheartedly recommend it. Also can never go wrong with gay dads.
Great game for chilling out. No fighting or hard puzzles.
Exploration based adventure game with a touching story. There is no voice acting in the game so after a while it became a little bit boring for me to read everything. Nice art style and music. If you like cozy games with a story then this one might be for you. Game length is just enough,doesn't drag on for too long.
E um jogo bem gostoso de se jogar, interessante gostei...
Que joguinho bom
Pierwsza godzina bajka,potem już tylko nuda i NIENAWIŚĆ,przejście gry zajęło mi 7 godzin a czułem się jakbym grał ze 100,powtarzalne misje,jedź w jedno miejsce podnieś coś i wróć z powrotem.Jedynym plusem tej gry są lokacje które tam zwiedzamy,są ładne,ale tylko tyle,bo wejdziesz tam,i są zrobione na jedno kopyto,czyli drzwi,tyrolka,jakiś kabel do podłączenia,i zebranie paru części.Strasznie się wymęczyłem nie polecam.
c cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83 | 1 | 100% | $3.99 | |
| $0 | 0 | 100% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 50 | 96% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 85% | $17.99 | |
| $1.4M | 4.1K | 93% | $19.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 2K | 63% | $39.99 | |
| $1.3M | 3.8K | 65% | $7.49 |