
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 3.57/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 86% | — | $1.4M |
| $24.99 | 925ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 280 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
le jeu est vraiment sympa avec une DA original et des quêtes qui ont du sens pour comprendre tout l'univers qui a vraiment été bien peaufiné. Les deux fins sont génial et là il me reste seulement quelque objectif pour arriver au 100 %.
Chill game with a bit of exploration and collecting, also frogs. Gameplay wise simple and storytelling that is linear with kind of some bonus side-knowledge from mission, but not much room for interpretation. The vibe and art direction is quite good. I kind of expected more puzzles and tools to play with but that is not the case in this game. I do not recommend this to people who expect deeper narrative or gameplay complexity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 267/day in the week to Jul 15 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $24.99 |
| 65ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing, quirky little game with a deeply lovely story about adventure, grief and loss. Small but mighty!
Simply Lovely
Studio Plane Toast tarafından geliştirilen Caravan SandWitch, düşük bütçesine rağmen özellikle dünyası ve kendine özgü tasarım diliyle dikkat çekmeyi başaran, sakin ve rahatlatıcı bir keşif deneyimi sunuyor. Oyunda seslendirmeye yer verilmemesi ve hikâye anlatımının oldukça sınırlı kalması, anlatı tarafında bir eksiklik hissi yaratıyor; ancak oyunun renkli ve stilize dünyası bu eksikliği bir ölçüde telafi ediyor. Keşif sırasında karşılaştığımız platform bulmacaları genel olarak kolay ve birbirine oldukça benzer yapıda olduğundan, bir süre sonra tekrar hissi yaratabiliyor. Platform ve oynanış mekaniklerinin çeşitliliğinin de sınırlı olması, oyunun ilerleyen bölümlerinde deneyimin kendini fazla tekrar etmesine neden oluyor. Buna karşın oyunun en güçlü yanı, oyuncuyu sürekli bir şeyler yapmaya zorlamak yerine dünyasını keşfetmeye teşvik eden rahat yapısı. Özellikle huzur veren müzikler eşliğinde araçla dolaşmak, çevreyi keşfetmek ve dünyanın sunduğu küçük detayları ortaya çıkarmak oldukça keyifli. Hikâye açısından büyük bir anlatı sunmasa da karakterleri, çevre tasarımı ve genel sanat yönetimiyle kendine has bir kimlik oluşturmayı başarıyor. Sonuç olarak Caravan SandWitch, derin mekanikler veya güçlü bir hikâye arayan oyuncular için yetersiz kalabilecek olsa da temposunu düşürüp atmosferik bir dünyayı keşfetmek isteyenler için huzurlu ve keyifli bir deneyim sunuyor.
Despite the spelling mistakes after the retranslation, and the buggy achievements, I completed my first run with this game in about 17 hours. It is story rich and fascinating, and exciting enough I do not feel bored. Definitely recommend this game for anyone to enjoy that can be done in less than 20 hours.
It's pretty nice. A very laidback game of atmosphere, exploration and worldbuilding. You explore a world exploited and left behind by a mega corporation. Old buildings and ruins cracked and exposed by the elements, with sprinkles of details littered about as if to tell a story of its own. Remnants of greenery and sparse water dotting the landscape, while dry winds breeze through. And what remains of the people who call this place home. Still kicking. And still moving forward. There's no gameplay mechanics to work around(or against). It's just you, your van, and the world of Cilago. Driving around the place, exploring every nook and cranny, giving a helping hand to the locals, and finding old tech to scrap for parts. Those parts, should you know, are resources you use to make new gadgets for exploration. Areas where you couldn't see or reach, now accessible to you. It's almost metrovania-esque. And the worldbuilding! Love the worldbuilding in this game! It's no "the world is in chaos", nor is it a "everything is gone". It's somewhere in-between. A sort of transition, a world still in progress. You see the remains of a world that once was, few forests sprawled in remote places. As well as the natives who are in hiding, yet still striving, in a world that's forgotten them. But at the same time, there are leftovers of the corporation's doing, abandoned machinery and robots. And even greater, the dark-red storm that swirls far beyond the horizon, a dreary reminder that things could go worse. Regardless, I think it's overall a pretty chill game to relax to, taking in the atmosphere, enjoying the different scenery, and learning the world as it once was, is, and will be.
Bon jeu, assez court et répétitif. Aucun des succès ne se sont débloqués durant l'aventure.
Caravan SandWitch is such a chill game. I love how relaxing it feels just driving around, exploring the world, discovering little things, and enjoying the scenery without being rushed. It’s simple, cozy, and honestly just a really nice game to unwind with. 🎮✨
Truly a fantastic game with an amazing story and music. I wish all story games could be this satisfying.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $83 | 1 | 100% | $3.99 | |
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| $0 | 50 | 96% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 85% | $17.99 | |
| $1.4M | 2.9K | 82% | $24.99 | |
| $1.4M | 4.1K | 93% | $19.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 2K | 63% | $39.99 |