
Uncover a goldmine in the used car market! Sniff out deals, buy low, modify, and sell high. Your journey from amateur grease monkey to car dealer magnate awaits. How fast will you rise in this lucrative venture?
Modeled estimate, not a reported figure. How we estimate →
About
Turn your dream of selling used cars into reality! In Car Dealer Simulator, you’ll learn the ins and outs of running a business from its quirky owner, Little Sam. He’s not great at keeping things in order, so your task is to buy low, fix up, and sell high. Over time, as you master your initial challenges, you’ll have the chance to take over the business, and then…

Everything will be in your hands! Build a business that fulfills your customers’ automotive fantasies. From budget-friendly cars to top-tier rides, seize opportunities, hire the best, provide excellent service, and maximize profits. Grow your company day by day.
The key to achieving high profits lies in negotiating when buying old cars. Look for great deals, and during price haggling, stay firm and professional.
Not all purchased cars are in working condition, so you’ll need to transport them using one of two types of tow trucks.
Every car requires diagnostics and preparation before being sold. Mechanical repairs, bodywork, painting, and small touch-ups will significantly increase the selling price.
Presenting a car to the customer requires a few tricks. Washing, good photos, and an engaging advertisement will be your allies. Highlight the car’s strengths in your listing, but remember—every car has its hidden flaws. Customers buy with their eyes, so use the shine of the paint, a full tank, and quality photos to your advantage.
Your profits will allow you to continually grow your company. Upgrade tools, repair zones, and your customer service office. Hire employees to boost efficiency. Manage your finances wisely and maintain your company’s reputation. But stay vigilant—competition, and even your “helpful neighbors,” never rest. Protect what you’ve tirelessly built from potential threats.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Czech, Japanese, Korean, Portuguese - Brazil +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 114 reviews with recorded playtime.
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is fun until you get to the dlc part. unless u have maybe an extreme powerfull computer the lag makes it horrible. my screen freezes constant. this game needs a performance update or its not worth it. i can't win any off the races because off the screen freeze i slip away. no race = no fame. no fame = no tuning upgrades. i put all grafics on low and with keyboard or controler i could not win 1 race because off the lag. now i'm waiting on the repair machine during the day for parts so thats also just sitting around wich makes it more boring. u would think late game u have more automation but there are always things u havbe to sit around for. this game has a good concept but needs a lot more optimazation.
its fun but recent updates broke the game with a ton of bugs and issues. They always have been here and there but in a few hours, my cars started falling through the map, transporter is bugged - there are shadow / invisible cars when offloading, the cars often get stuck and cant drive so you have to save and reload, race start prompts dont pop up, car sound changes if you crash with it. its bugged to the max at the moment.
Incredibly addicting, a bit buggy at times, like most simulators are, but nothing unreasonable. Not a huge car guy but this game has made me enjoy learning about them and appreciate them quite a bit more.
Araç açıklaması: ✅ Hatasız ✅ Boyasız ✅ Değişensiz Ekspertiz sonucu: ❌ 5 Parça boya ❌ 2 Değişen var ❌ Araç ortadan kaynakla birleştirilmiş.
Developers are constantly updating and patching, and they do take your suggestions seriously. One of my daily games.
The game is fun, but can be a little repetitive. I would call this a "soft" recommend. I enjoy the game in spurts. A few of things would really enhance this game. 1. Wrecking your vehicles should cause damage and diminish value. 2. It should be much more difficult to be successful. It's so easy that it loses fun. 3. Sleep should be required. That would increase difficulty immensely. 4. Employ people (or have the current ones) move to next needed tasks when complete. I really think that adding a mechanic for type of vehicle popularity, lower gains on sale, and more realistic overhead costs and sales numbers would enhance the game a lot. They tried to add a little more with the racing additions, but if that's what they want the game to be they need to enhance the controls a lot.
Eh, it's more like the bones of a great game than a great game itself... but since I've been playing early access games for years now, this is quite playable indeed. The physics and character models and animations are all very basic and could stand to be improved by quite a lot, but the pacing and upgrades are **chef's kiss**
Great game with tons of content but holy crap the number and frequency of bugs is astounding. Hoping to see the developer address these. They do frequent updates but seem to be largely focused on new content rather than making sure existing stuff works well.
Well, this WAS an amusing little game until the latest update for the wheel colors...I can no longer play it cause it just black screens then force closes itself shortly after I try to load my save file. I have already tried verifying files and reinstalling, but neither option has remedied the problem.
k
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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