
The beautiful, multi-talented Candice DeBébé returns for the sequel to her minor hit, Candice DeBébé's Incredibly Trick Lifestyle, with another magical action RPG.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
The game is fun, I like the dialogos, and although the graphics are not the best, the price is not very high either. https://youtu.be/sGWJmCMDqTY
I saw it being reviewed by Jim Sterling and while he was playing it the song of the game was drilling into my brain slowly, at first it was hurtful but then it stayed and planted itself into my brain as a parasite, it became part of me... The next day it was ringing into my ear most of the time, it made me watch the video review again only to be more and more involved into the game as well. So then my urge grew to the limit to buy the game and hear more of its music. I know the songs are in YouTube but I felt the songs I haven't heard would lose their "magic" if they weren't listened properly with the ambientalization of the game, so I bought the game and it wasn't bad, here are my points after finishing the game: Pros: -I experienced a solid game without crashes, generally no bugs if you play it normally, I had a total of 3 small mishaps though: 1) when respawning a little bit inside a platform same as happened to Jim but it would let me get out easily. 2) Once, a vertical moving platform crushed me between it and the floor but it only pushed me below the floor making me fall eternally, but thankfully there is a button in the pause menu to respawn at the entrance of the stage so there was no frustration, immediate recovery. 3) Once, I tried to skip one dialog by pressing the mouse button very quickly and led to make the dialog texts finish first before the voice and when the voice finished talking I couldn't move nor use the button to open the dialog again, it was either because I did it fast or maybe because I placed myself between 2 npcs and got stuck there in between. -Almost no loading times. -Fully voiced. -It saves at any time by request and also automatically by checkpoint, the automatic save is so very helpful in case a problem occurs like if you close the game without saving by yourself. You can load from either saves. -It has a story that expands from the past game and doesn't make senseless or boring decisions, I mean it keeps focused on its lore, even if the lore itself is kinda weird but it takes it serious, like not trashing an idea mid game or just experimenting mid game, the story was clearly planned from beginning to end. -Does provide clear instructions within dialogs instead of obnoxious or flashy distracting messages, that way it does keep the ambient of the world and doesn't feel artificial. -Stages with reasonable size, nothing too small, nothing so big and no labyrinths so you have a pleasant time traveling around them. (Except the space stage, read in the cons) -Better songs than the last game. Of course it's my particular taste but I also see the effort and new effects put in these songs than what we heard in the last one, also it feels more varied in tones/genre/rhythm too. -Nice difficulty balance, also as usual if you pay attention to the quests you get better weapons and thus the game doesn't become way harder as you advance, and it doesn't make it so very easy either. -You get to control how hard or easy you want to play the game, by equipping better or worse weapons. -The game might look like made by a child but it does show the effort, the planning and the charm put in there. -Some replayability value! When you play it for the first time you see little segments in the stage you can't go to at first but you will be able to access them later. -Varied character personalities, voices and attacks! -A mini game inside the game! This one will entertain you, either to get the weapons it gives for good performance or for the sake of getting the 3 achievements for that particular mini game. -Candice looks better than the last game, the water effects too. The game did get an upgrade in the design part, the use of flat 2D characters mixed with 3D characters was a good idea, didn't look bad for me, that allowed to make them look more detailed too. Neutral: -No puzzles there, it could be either something you like in your RPG or not, personally I like it as it is but I guess it should have had at least 3 mini puzzles to solve. Cons: -Very few dialogs in action scenes were skipped because using the attack button is the same to advance the dialog and sadly those can't be brought back as when you talk to npcs. -You have to read and/or hear the dialog in order to know what to do next and remember it, the game doesn't keep a log or tells you in the menu what to do next. I see several people reviewing the game skip the dialogs and then don't know what to do next, its their fault of course, but the little message of what to do next was in the previous game and not here for some reason. -Doesn't have a map, other stages are small enough to not need it though, but I did have problems when traveling through the space part of the game, it's so large and couldn't know where I was in order to know where to move next. Still it's not unbeatable, but it did require a lot of patience just for that part. -No boss music, it really needed at least one boss music even if it was shared with all the bosses. -No epic final boss song either! Nor ending song! But at least it wasn't just silent! -No sound FXs when grabbing the stars and other items. -Less songs than the last game, or at least that's what it seems to me, I might be wrong. -No upgrade of your attack power by gaining levels, only by getting new weapons, or at least that's how it seemed to me. -Not able to turn around the camera in the 3D view fields, sadly all exits from inside buildings are behind the character and can't be seen, it should have at least a marker. -The towns' buildings not being in 3D was a step back in my opinion, the 2D side stages are of course perfect for 2D content, but making the buildings flat 2D didn't look as good, they could have left the 2D image for the front of a 3D building though. I don't remember right now if I'm missing something to put in pros/cons, but in conclusion, the game was worth it, not only the money I paid but the experience and my time put in it. Specially the songs, I thing they are the soul of the game and they get to keep being within you even when you finish the game.
[h1]TL;DR:[/h1] If you loved the first game, you'll more than likely love this sequel, as well. I know I do, despite certain jumping mechanics. Now then, let's move onto what's good, bad, and "meh" about the game. [h1]Pros:[/h1] [u]Graphics:[/u] While certainly an acquired taste, I just absolutely love the artstyle. It looks so alien, so unusual, and yet quite eye-catching as well. It just radiates a "so bad it's good" kind of vibe. [u]Music:[/u] While the in-game jokes are usually a "miss" for me, the music more than makes up for it. Taking on a similar "so bad it's good" tone with the singing and lyrics, the music itself is very well done. I haven't found a track I disliked yet. [u]Voice Acting:[/u] Another thing that can be a mixed bag for people, I found the voice work in the game very well done. It gives the characters a lot of their personality, and can be amusing in its own right. All the line reads were spot-on quality. [h1]Mehs:[/h1] [u]Humor:[/u] Most of the humor for me came from the singing in the background as the characters in game spoke to each other. The actual dialog's attempts at humor is a mixed bag. It can be quite amusing when characters are dissing each other, but the self-referencial "haha we're in a video game" jokes continue to fail at generating even a smile. [u]2D Dungeons:[/u] While it is a shame that the 3D dungeons from the first game are gone, these dungeons (usually) aren't too bad. [u]Checkpoints:[/u] Very handy, but with so many scattered throughout each dungeon, one could claim it makes the game almost too easy. Key word being "almost." [u]Crashes/Lag Spikes:[/u] While the game did not crash for me, personally, I did experience lag spikes. They usually cropped up during loading a new area, so it wasn't too bad. I did have one instance where a lag spike occurred during a fight with a projectile-spitting enemy, which was a little harrowing, since it seemed like the game really WOULD crash. But it didn't, so. Meh. [h1]Cons:[/h1] [u]Wall Jump Mechanics:[/u] Oh. My. God. Easily the most frustrating aspect of this game, is trying to master the walljumping. While I can land left-to-right jumps most of the time, it seems like half the time I don't move far enough left during a right-to-left jump to actually grab onto the wall, and end up losing a lot of upwards progress. THIS is where lots of checkpoints become a God-send. [u]Difficult Enemies:[/u] Seems like the enemies have been doing a lot of training since the first game, since all the enemies past the first dungeon seem to have a boatload of HP. Don't even get me started on those Sexy Ghosts. In conclusion, buy this game. Buy it now. Buy the soundtrack. If you haven't bought the prequel, go buy that, as well. ... ... ...What are you still doing here? Go buy it!
Yes
dis game iz sooo fun bbz excitd to keep on playin xx new typez of gameplay wit old facez. Luv it!!
rap rap rap and im back for revenge everybody knows candice is back
This game is absoloutely amazing, a modern piece of art. It has redefned the way i see video games. With it´s stunning next gen graphics, immersive world, responsive and polished controls, deep and engaging story and the best combat system in gaming to date this game is absolutely flawless and perfect. Everyone should play this piece of art and it is a marvelous experience that will change your life forever. Cons: Karen took the kids, otherwise flawless. 11/10 "Greatest game of all time, the true Game of the Year"
ゲーム自体は普通の横スクロールアクションRPGだが、正気度を持っていかれそうな強烈なアートワークにフルボーカル(!!)のBGMは頭から離れないこと必至。
Amongst the best games I have ever been graced with the opportunity of playing. A rare gem in a market saturated with so much unfeeling, uninspired garbage. I wouldn't expect your average, feeble mind to even begin to comprehend its creator's vision, and I have dedicated many years of study to unearthing this truth. This is art people. Art in its purest, unadulterated form. May its beauty shine forevermore in this cruel, cold universe. Art endures. Long after our cosmic vacation in reality has come to pass and we return to our former states of nonexistence we can take comfort in the fact that Candice Debebe and her legacy will exist forever. Perhaps after the inevitable heat-death of the universe the cosmic truth that this game seeks to unveil and bestow upon our undeserving, weak minds will come to reveal itself and all the sinners will repent the day they decided not purchase this game as her love is forever lost to them. Candice, thank you... You have changed my life for the better.
Candice is back! TL:DR Good Stuff: -unique artstyle -excelent soundtracks 10-15 hours of solid gameplay -reasonably difficult but not imposible Bad Stuff: -weapon balance not perfect -sometimes glitchy and buggy In this new instalment, the humour is as trashy as ever, the story (which follows directly from the first game) manages to push the limit on how ridiculous it can get and the art style and music remain just as creative and unique as in the first game. However, the game plays quite differently. For starters, the endless spam of goofy 3d-inflatable projectiles in the first game is replaced your typical 2d-action-platformer mechanics, though the wide variety of characters and abilities makes it far more complex than the first game. Most notably, the game as a whole is a lot more difficult, but at least there are numerous checkpoints. All in all, there is a surprising amount of gameplay for what is essentially a joke of a game. Completing it in a few hours like the first game is doable, but it is impossibly hard unless you perform all the side quests to obtain the upgraded weapons and rank up your characters, which takes a good 10-15 hours. That being said, the weapons are not very well balanced (Candice's Dark B*tch Bullet is incredibly overpowered while Sebodore as a whole is mostly useless) and I did run across a few crashes and game-breaking bugs (such as getting the airsip stuck on top of the docks and having to jump-glitch from the mountain to get to it in order to progress) but they were far and few and generally did not affect the gameplay experience. Definitely reccomend it (along with the first game) if you want an out-of-this world experience
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