
The biggest first-person action series of all time and the follow-up to critically acclaimed Call of Duty®: Modern Warfare 2 returns with Call of Duty®: Black Ops.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.6Kreviews | 91% | — | $4.5M |
| $19.99−50% | 21.9Kratings | 92% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3] 🎯 Negative and Detailed Review – Call of Duty: Black Ops - Multiplayer [/h3] [code] [quote=Wendrex] Developer: Treyarch Release: 2010 Platforms: PS3, Xbox 360, PC ❌ 1. Outdated Graphics and Technical Performance While acceptable for its time, the Black Ops multiplayer visuals have aged poorly. The modified IW 3.0 engine already felt dated in 2010, with washed-out textures, basic lighting, and repetitive animations. Additionally, the PC version suffered from poor optimization, leading to FPS drops and frequent crashes even on above-average rigs. Technical issues: Rigid, unnatural character animations. Mediocre weapon models with little visual variety. Rudimentary particle effects and explosions. Noticeable input lag on weaker connections, damaging the competitive pace. 🧱 2. Weak Level Design and Maps One of the biggest flaws in Black Ops multiplayer is its inconsistent map design. Many maps feature unbalanced layouts, poorly placed spawn points, and encourage exploitative tactics like spawn killing and camping. Notable problematic maps: Nuketown: excessive grenade deaths and chaotic spawns. Array: wide open areas with minimal cover, favoring snipers. Cracked: messy layout that even confuses experienced players. 🎮 3. Stagnant and Artificial Gameplay Despite its fast-paced nature, multiplayer gameplay lacks tactical depth. The mechanics are shallow, relying more on quick reflexes than teamwork or strategy — which makes matches feel repetitive over time. Gameplay issues: Generic gunplay with no real sense of weapon weight. Rigid movement with poorly balanced transitions between sprinting, aiming, and firing. Flinch mechanic disrupts fair firefights. No modern mechanics like leaning, cover systems, or verticality. 🎯 4. Poor Weapon and Perk Balance: A Constant Frustration One of the most frustrating aspects of the multiplayer is the imbalance between perks and weapons. Certain loadouts become overly dominant, reducing the game to a meta-only experience. Balance issues: Ghost perk combined with Suppressors renders the radar nearly useless. Weapons like the FAMAS dominate all ranges with little downside. Killstreaks like the Chopper Gunner often decide matches with no room for comeback. 💰 5. Artificial and Repetitive Progression System The unlock system using COD Points may seem innovative at first, but quickly reveals itself as an artificial grind. Instead of rewarding skill, the game forces players to grind currency to unlock perks and attachments, making progression feel more tedious than rewarding. Main criticisms: Slow, repetitive progression. Feels like a "pay-to-unlock" system, despite lacking direct microtransactions. Little incentive to continue playing after reaching Prestige. 📡 6. Connectivity Issues and Host Migration: A Step Backward Before the era of dedicated servers, multiplayer suffered heavily from connectivity problems, lag compensation, and the infamous “host migration” which would freeze matches for seconds. Practical consequences: Constant disadvantage for players with average connections. Matches often interrupted or ruined when the host quits. Unreliable matchmaking system. 🤖 7. Irrelevant AI and Bot Mode The multiplayer bot mode, while included, features extremely limited AI that fails to realistically mimic human behavior. As a training tool, it serves little purpose. 📉 Conclusion: A Limited Multiplayer, Stuck in the Past Despite its initial popularity, the Call of Duty: Black Ops multiplayer mode suffers from technical flaws, questionable balancing, and generic design. It was relevant in 2010 but has aged poorly — and today, it’s remembered more for nostalgia than actual quality. Final Verdict (Multiplayer): 🔻 Critical Score: 5/10 ⚠️ Recommended only for nostalgic fans or franchise completionists. [/quote] [/code]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Spanish - Spain, French
| $39.99 | 18.9Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
totalne szefostwo
The best game literallty ever
its up agian, get it!!!
a real CoD, no ads for microtransactions or the newest cod xyz in the main menu you start the game, you play
.
Escape Vorkuta
get on zombies!
1
DDDDDDD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.9B | 129.9M | 87% | Free | |
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| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.8K | 93% | $19.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 8.7K | 85% | $19.99 | |
| $4.5M | 17.2K | 96% | $9.99 |