
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future Cold War
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.2Kreviews | 93% | — | $6.6M |
| $39.99 | 42.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
acá no me expulsan como en el cs2
ÑEH
bo2 is the best call of duty
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
| $19.99−50% |
| 14.4Kratings |
| 88% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
j
server disconnected
very cool and iconic game
w ass game if u dont like it u should be burned at the stake also if u arent an og for cod u have to play the ogs first....
this games my favourite cod game, its legendary 10/10
the best cod
[h3] Detailed and Positive Review of "Call of Duty: Black Ops II - Multiplayer" [/h3] [code] [quote=Wendrex] Developer: Treyarch Platforms: PlayStation 3, Xbox 360, PC, Wii U (originally), with later remastered versions. Introduction: "Call of Duty: Black Ops II" is undoubtedly one of the most acclaimed titles in the long-running "Call of Duty" series, particularly for its multiplayer mode. Developed by Treyarch, the game introduced a series of innovations and improvements that not only solidified its place in the hearts of fans but also set the standard for first-person shooter games of its time. Released in 2012, the multiplayer mode of "Black Ops II" stood out for balancing innovation with maintaining the formula that had made the "Call of Duty" franchise one of the most popular in the gaming world. 1. Innovations and New Features in Multiplayer The key highlight in "Black Ops II" was the introduction of new mechanics and options that provided a fresh and more personalized experience. In particular, the following stood out: Create-a-Class System (Pick 10) One of the greatest innovations was the "Pick 10" system, which allowed players to customize their loadouts more flexibly than ever before. Instead of having a fixed number of items to choose from, as in previous versions, the "Pick 10" system gave players 10 points to allocate across weapons, attachments, perks, equipment, and even killstreaks. This allowed for much deeper customization, enabling players to tailor their loadouts to suit their playstyle, creating a unique and personal experience. Weapons and Gameplay Balance Treyarch did an excellent job of balancing weapons, ensuring that none were overly powerful. Weapons were divided into specific categories (such as SMGs, assault rifles, snipers), and each type had unique characteristics such as accuracy, speed, and rate of fire. While players could experiment with different weapons and playstyles, the balance among them was always precisely maintained, resulting in dynamic and challenging matches. Point System and Killstreaks Another notable improvement was the point system for killstreaks. Rather than rewarding only direct eliminations, the game began to reward players for strategic actions such as assisting in enemy kills (assists), neutralizing objectives, or even helping capture flags. This made the game more dynamic, offering more options for players who preferred a tactical, objective-focused playstyle, rather than just hunting for the most kills. 2. Maps and Environment "Black Ops II" featured a variety of maps that were not only visually impressive but also excellently designed to encourage strategic play and skill. Treyarch did an outstanding job of creating maps with verticality, open spaces for ambushes, and more closed-off areas for intense combat. Iconic Maps: Nuketown 2025: A remake of the original "Black Ops" map, now set in a dystopian future, which quickly became one of the most popular and beloved by players. Its compact, frenetic design encouraged fast-paced gameplay. Raid: A smaller map in terms of space, but excellent for quick, balanced combat with a good mix of open and closed areas. Standoff: Another classic map with a highly strategic design that promoted interesting confrontations at various ranges. Ideal for both snipers and aggressive assault rifle players. These maps were designed to ensure a balanced combat experience, with no single playstyle being favored. The variety of environments, from urban to rural and industrial, offered something for everyone. 3. Accessibility and User Interface Design "Black Ops II" also stood out for its intuitive and accessible interface design. The navigation system was simple yet efficient, and the inclusion of detailed statistics helped players feel more immersed and in control of their progress in the game. Moreover, the game featured a robust ranking system, where players could track their statistics, challenges, and progress in a more engaging and transparent way than previous games. Another positive feature was the inclusion of "Combat Training", which allowed players to practice in multiplayer against bots. This was an excellent option for newcomers or for those wanting to hone their skills without the stress of facing experienced players. 4. Performance and Stability At launch, "Black Ops II" showcased impressive stability, particularly in terms of matchmaking and server synchronization. This was a major step forward compared to some of the franchise's earlier games, which suffered from lag and connectivity issues. Additionally, the game maintained solid performance, with sharp graphics and a consistent frame rate, even in more crowded or intense maps. Treyarch was committed to post-launch support, regularly offering updates for balancing and bug fixes, which was highly appreciated by the community. 5. Community and Social Experience The "Black Ops II" community was one of the most vibrant in the series. With the support of eSports and organized competitions, the game became not only a popular choice among casual players but also a standout title in the competitive gaming scene. "Black Ops II" marked a milestone in the popularization of "Call of Duty" tournaments, with Treyarch providing direct support for the growth of the eSports scene. The League Play mode, where players could face off in ranked competitive matches, was one of the most enjoyable features for those looking to challenge their skills at higher levels of competition. Additionally, the inclusion of clan systems and social interaction within the game provided a more immersive and connected experience for players. 6. Conclusion: "Call of Duty: Black Ops II - Multiplayer" is not just a continuation of the series but a significant evolution, both in terms of innovation and refinement. The Create-a-Class customization system, weapon balance, and dynamic, strategic gameplay set a new standard for the FPS genre. Treyarch once again delivered a title that not only stayed true to the essence of the series but also added depth and freshness to the well-established "Call of Duty" formula. With its well-designed maps, innovative point and killstreak systems, and a robust social experience, "Black Ops II" remains one of the best multiplayer experiences of its generation. For many players, it is still considered one of the finest examples of how to build a dynamic, balanced, and exciting FPS. Whether you're a fan of the series or simply appreciate well-crafted shooters, the multiplayer of "Call of Duty: Black Ops II" is an experience well worth revisiting, and it undoubtedly stands as one of the highlights of the "Call of Duty" franchise. Perguntar ao ChatGPT [/quote] [/code]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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