
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever across an innovative Co-Op Campaign, an electrifying Multiplayer experience, and the legendary Round-Based Zombies mode.
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In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever.
The year is 2035 and the world is on the brink of chaos, ravaged by violent conflict and psychological warfare. David Mason leads an elite team on a covert mission to the sprawling city of Avalon. While there, they discover a sophisticated plot that won’t just plunge the world into chaos, it will pull them into their own haunting pasts.
Squad up or go solo in an innovative Co-Op Campaign that redefines the Black Ops experience.
Multiplayer explodes out of the gate with 16 electrifying 6v6 maps and two 20v20 maps at launch. Master a cutting-edge arsenal and outmaneuver your enemies with a next level Omnimovement system.
In Treyarch’s legendary Round-Based Zombies mode, the nightmare begins where reality ends. Trapped in the heart of the Dark Aether, the crew is thrust into a vast, ever-shifting hellscape in the biggest Round-Based Zombies map in Black Ops history.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Traditional Chinese, Japanese*, Spanish - Latin America*, Arabic +2 more
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After 3 full days of troubleshooting, messing with every single setting individually, checking my own fiber ethernet connection and PC stats - temps, clocks and util. I have arrived at the conclusion that this games is broken. During multiplayer matches I get between 1-5 BIG lag hiccups where the game freezes for roughly 0.5 seconds, completely ruining the game for me. This game needs serious fixing.
Friggin dope smokin dope smokin zombies heads like da goat off that dead eye
boring
Activision is the biggest money hungry corporation i know of. They fumbled so hard, rip the good old days
I really do not understand the hate this game has. I ve got bo6 at release, played some hundreds of hours and then let it go. Now, 4 months before MW4 which i will skip, i ve got bo7 at 50% discount and I AM HAVING A BLAST. MP is solid, zombies.... absolute cinema 10/10, and yes.... a shameful horrible campaign that i did not even touch beside the first mission. Buuut, for 50% sale you get one of the best zombies you can get, the price is worth just for that, and solid solid MP. Made 3 of my friends buy this as well and we have the time of our life, forgot the last time i stayed till 4am to grind a zombies map in a full friends party. All in all, one of the best COD of the latest years
A fun CoD to fill that dopamine rush. Decent setting, with decent guns and operators. The maps? They're fine, there are a few remastered maps, both the good and the bad. Zombies? It's zombies. Campaign? Non-existent. It's literally just a co-op mode with campaign-like cutscenes. But the one thing I absolutely hate about this game is the map design. It constantly forces you to play on only one or two height levels. For example, a building might visually have seven floors, yet the game only lets you access two of them. Another example is the two buses in the middle of Nuketown. The game has some of the best parkour mechanics in the series, so it would be incredibly easy to wall-hop or mantle onto the tops of the buses and traverse the map using an extra layer of verticality. But for some ♥♥♥♥♥♥♥ reason, you can't. You're always forced to fight on the same one or two levels, even when the environment clearly suggests there could be more. The result is that the maps feel less like believable locations and more like artificial arenas. The environments are full of interesting buildings, rooftops, balconies and objects that look like they should be accessible, but instead they're just scenery. It makes movement feel more restricted than it should, especially with how fluid the parkour system is. Rather than rewarding creativity, the game funnels everyone into the same predictable routes and sightlines, making many engagements feel repetitive. Other than that, it's a decent game.
This game will get some appreciation in the near future
Trash.
Neben der Hassliebe zu diesem Spiel und dem Zwang, nach zehn schlimmen Runden wenigstens eine gute mitzunehmen, finde ich Black Ops 7 tatsächlich super. Klar, es sind wieder haufenweise alte Maps drin und Spieler, die nicht cheaten, werden für unbestimmte Zeit in Limited Matchmaking beziehungsweise Shadowban geschickt. Aber hey: Das Spiel hat ja auch nur 79,99 Euro gekostet. Ist quasi ein Indie-Titel, da kann man die Fehler beim Anti-Cheat aufgrund des kleinen Studios natürlich verstehen. Warzone macht ebenfalls Spaß. Ein paar Cheater sind hin und wieder auch dabei – also eigentlich alles wie immer. Klare Hassliebe und trotzdem werde ich es morgen wieder starten um keine runde finden zu können. Vielleicht geht es ja wenn ich mir den Battle pass kaufe
T孝子还有T组都死个妈。狗屎一样的游戏体验还非得吹它野爹。 T孝子别急,iw和大锤永远是你T爹的严父
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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