
Call of Duty® delivers the gritty realism and cinematic intensity of World War II's epic battlefield moments like never before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.9Kreviews | 95% | — | $3.9M |
| Free | 13ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello, I’m From GooCorby6 Studios (tutorial yt channel) Probably one the most fun I’ve had in a game in a while. With the 3 country’s of the allies, USA, Great Britain and the USSR. Compared to Cod WW2 of 2017, this one is better. Also it’s not 50 bucks. If you getting into the games, try these first. 10/10
very nice game.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
OG
fun gameplay good campaign
mocne
Nostalgia kick in
Call of Duty® is a foundational WWII FPS that still carries historical weight in the genre, even if its mechanics feel dated by modern standards. The campaign structure is the standout: instead of a single perspective, it rotates between American, British, and Soviet soldiers, which gives the war a broader narrative scope than most shooters of its era. Missions are linear, but tightly designed, and the pacing is consistently strong; rarely does it overstay its welcome. Gunplay is where age shows. Weapons feel functional rather than tactile, recoil and feedback are minimal by today’s standards, and AI behavior can swing between competent and unintentionally comedic. That said, enemy encounters still work because the level design does most of the heavy lifting. Audio design deserves credit: weapon sounds and ambient battlefield noise still sell immersion better than expected for a 2003 title. The orchestral score also helps elevate otherwise simple objectives. With some tweaks in the .cfg file, I was able to remove the graphics limitations and run the game in 4K with improved visuals at 120FPS Verdict: Historically important and still playable if you appreciate classic linear shooters. Not something that competes with modern FPS design, but a strong example of how the genre was shaped. Score: 7.5/10
worth $10
10/10
old school classical 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 11.6K | 94% | $19.99 | |
| $10.3M | 13.1K | 55% | $39.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
| $1.3M | 2.4K | 87% | $19.99 | |
| $818.3K | 7.4K | 90% | $4.99 | |
| $229.7K | 2.4K | 91% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.9K | 90% | $19.99 | |
| $3.9M | 9.8K | 91% | $29.99 | |
| $3.9M | 2.3K | 69% | $49.99 | |
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 7.9K | 92% | $24.99 | |
| $3.9M | 2.2K | 89% | $34.99 |