
Calcium Contract is a fast-paced first-person shooter where you're on a mission to finish a contract that got out of hand. Learn to swiftly move around your enemies and master your arsenal as you fight your way toward the grand finale. Includes a unique score-attack mode in ever-changing arenas.
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Languages: English*, Czech*, Polish*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An occasionally frustrating, but overall fun boomer shooter. The claymation art and the clickety-clackety sound effects make it stand out a bit in the genre.
Docela zábavná Doomovka na odreagování. Není to moc těžký ale zase ne tak jednoduchý.
Fantastic game! If you like DOOM buy it.
came for the strong bones..... stayed for the sick tones
死神的打怪之旅 有時間回朔 但也可手動存讀檔 難度不低 但因每關都要重新收集武器 所以有時會很痛苦 可特價購入
its epic
Super fun classic FPS, Heretic for the freaks
非常好复古射击,时间回溯免去反复读档困扰,音乐和美术很有特色,武器强劲,敌人种类众多
TL;DR Exceptional short Boomer Shooter with a unique art style that breaks the trend of having a bad final boss! 8/10 Calcium Contract is a very cozy Boomer Shooter that I've refered to as "Doom for Babies". It's artstyle is very pleasant and as someone who read books like where the wild things are and other clay-model picture books and liked claymation movies like Coraline; This game is very nostalgic and is a constant fun time with only a couple downs. The main appraisal i can give CC is that it is exceptionally accessible. For my first playthrough i did it on Macabre the hardest difficulty and it took me no more then 3 total hours. Though i have some experience under my belt in the genre, this game is very welcoming as a first time experience for people breaking into the genre. it isn't that expensive at 10$, and although that may seem a little steep, i feel like it makes up for it with it's interesting additions. Though there's not a lot in the arsenal, everything is fun, feels really nice to use, and have a cute animation to them. The Trumpet/Starting weapon is very very good even on highest diff with 3 separate projectile that can also bounce around angles. So satisfying. The Accordian/Shotgun is also exceptional and feels great. The stun it provides can feel almost vital to breaking through some areas, and makes chickens much easier to deal with. Neither of these have ammo from what i can tell, and trust me, that's to the game's strength. The bonethrower is a nice addition, i love how it has the shrapnel that can deal extra damage to enemies close by, this made dealing with horse swarms so much easier. And the skull was a bucket of fun in itself, serving almost like a hybird of a Plasma gun Altfire and a BFG from doom 2. It also disrupts projectiles, making it good against the Horses, Flying Smileys, Spitting Slug, etc. The scythe is a good challenge, and it's nice it can be charged for wider arc (?) and more damage. still, i would stick to trumpet for main dmg, besides challenge runs. The enemies really make this game, though. There's so many and they all have a cute charm to them that mke them great to look at. The Hitscan Cats & Sniper Cat are the most adorable, while the Goat and Alpha Goat make me so angry. The floating smileys annoy me, but in a good way. They're well designed and their gas escape is a neat trick. The fireball ones annoy me alot, though. The Purple and Red Chicken are fine, but the green chickens are the best addition, having a throwing knife which deals THIRTY damage in Macabre. Very good enemy and satisfying to kill. The Clock Guy, Jester, and Masked Phantom were all cool enemies with abilities you dont really see in boomer shooters (Though, the masked phantom reminded me slightly of the Doom 2 Arch vile.). THe Spitting Slug was annoying and tanky, but this game needed a solid tank like them besides the Alpha Goat. USE SKULLS AGAINST THEM. JUST DO IT. FInally the Bird Serpent fight was amazing. Took me like thirty minutes with many tries, but i finally got it down and was thoroughly impressed with how much it tests your abilities. The gimmick to the boss is cool, and while i don't want to spoil it, i will say it truly tests how much you've learned about the game's weapon mechanics, as there's no real unique movement to it. One Tip; don't bother with shotgun imo, just use Trumpet Bonethrower and Skulls. And that's not even getting into it's neat grenade mechanics. Or the time rewind. or the amazing powerups it has that remind me of Blood and Dusk. But i can't waffle on forever! Calcium Contract is a great game that while it doesn't do anything insane definitely changes up the formula with weapon techs, amazing map design for the most part, (looking at you M5. Sewer Levels...), and a cutesy artstyle that made me sitback and play 2 playthroughs back to back. My biggest complain would be no Altfires, rather the grenade being right click. Hope next to play HROT! Keep making shooters, Dev! 8.5/10!
A competent and fun boomer shooter that doesn't overstay its welcome. While it doesn't provide much to set itself apart in the oversaturated market, it shouldn't disappoint anyone seeking to scratch that old school itch.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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