
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 18.3Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Climbing in Cairn is deliberate and tactile — you control each of Aava’s limbs individually to grab holds, making your way up. It starts intimidating but quickly becomes intuitive and deeply satisfying. The risk of falls keeps tension high (sweaty palms guaranteed), and smart route-finding and resource management (hunger, thirst, temperature) add meaningful layers without overwhelming the core experience. Exploration, camp rests, and thoughtful story beats provide welcome breathing room between the vertical challenges. The narrative explores obsession, sacrifice, and human limits in a subtle, impactful way. i highly recommend, a must play.
Phenomenal. Difficult rewarding gameplay with a deep and impactful emotional journey. You feel the struggle your character does as you make your way to the top. It took me about 10 hours on the standard difficulty (Alpinist). Some glitchy-ness due to how the traversal works but nothing you can't overcome simply.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm struggling to get through it, free solo difficulty is very punishing but I need the shirt I get at the end of the game to display an achievement I'm proud of. I've been having fun so far but that is subject to change.
[b]palms sweating intensifies[/b]
Понеслась пизда по кочкам
Genuine work of art, easily the Top 1 game of my entire life. If I had the time to only play one game before I died, it would be this one. Really reminds me of "The Climber" & "Summit of the Gods". I hope they add another DLC where you can play as those main characters. Also ......THE GAME BAKERS.... DROP A CAIRN PS5 PHYSICAL DISC AND MY LIFE IS YOURS
震撼!在自己玩到结局后心里只剩震撼! 首先游戏的玩法足够好玩,登山的玩法是我喜欢的类型,这种探索自然的主题总是能让我喜爱,然后风景也足够好看,游戏结束后截了70多张图,也带有在山间生存和搜索物资、收集要素的玩法,总之很有代入感,玩简单难度都能手心出汗。就是四肢操作的自动判定有时确实不太聪明的样子…… 然后其实最后结局的那一小段剧情的内容我已经提前看了别人的视频被剧透到了,但是果然自己身临其境的感觉与看视频是截然不同。 [h3] 在我看来,最后结局那一段的演出,剧情、音乐、画面、玩法都结合地恰到好处,简直是为所有想要亲眼见证自然之瑰丽的人献上的最壮阔的交响乐! [/h3] [spoiler] 女主艾瓦的身躯在山顶筋疲力尽后,思绪却与山融为一体,攀爬着山顶的群星,一步步地登上比山顶更加至高的星空,背景音乐中响起了无数的呼唤,那是之前未能成功的登山者们,他们也化作流星,不断推动着帮助女主完成最后的飞跃。 [/spoiler]仅凭这一段演出,我就觉得该游戏应当是年度最佳独立游戏的有力竞争者! [h3] 同时我想到了自己,我也曾三次亲临过宏伟的巨山之巅 [/h3] 第一次是怀着想要了却一切的消极心态去了一座高山,坐缆车到2500m,然后又从2500m爬了3个多小时到达了3100m的山顶,可到了山顶后,巨大的求生欲让那时的我放弃掉了一些消极想法,那时的我筋疲力尽,那时是冬季,山路上还有许多的积雪和冰面,途中有几次险些滑倒,到了山顶后我只觉得经历了这些困难后,我居然还活着,那是第一次觉得“活着真好啊”。 第二次则是想多去看自己未见过的风景,去了一座很知名的雪山,坐缆车到4500m,然后自己爬到4680m,是的,这一次其实并不算很艰难,仅仅花了1个小时左右,只是有些高原反应,那雪山山顶的风景就像是游戏里神之山山顶的风景,银白色的山岩上承载着登山者们的脚印。 第三次也是特意去了一座很知名的山旅游,坐缆车到1600m,然后自己爬到1860m的顶峰,是比较险峻的山,所以也同样花了约3个小时,然后又去了该座山很有名的大峡谷,那一刻,大自然的回声在耳边连绵不断……之后坐火车回程的路途上又看到了两次彩虹。 如此想来我大概也想做一位能够立于山巅之上的孤独之影吧…… 那么又回到经典的问题: [h3] 到底为什么去爬危险的山? [/h3] 我想用我曾在Celeste的评论里看到的我很喜欢的几句话作为答案: [h3] 因为山就在那里 [/h3] [h3] 我想见到山顶的风景,我想去看大海,我还活着,我就不能装作自己已经死了。 [/h3]
Просто збс
好玩
лучшая игра в плане драматургии за последние годы. минимализм гор, нарратива и музыки. Заметки, аудиосообщения и рисунки дают полное погружение. фильм или книга не могут передать атмосферу так, как это делает игра, в персонажа вживаешься. каждая горная зона хороша по-своему. Чем выше вы поднимаетесь, тем острее кристаллизуется главная мысль игры. концовка раскрывает новые грани идеи и после недели после прохождения. после финала нельзя загрузить сейв и пройти другими маршрутами - сильно раздражало, но после недели - это гениальное решение - так и должно быть! рекомендую для большего погружения и понимания мотивов - посмотреть/послушать документалки об альпинизме. дает мощнейший контекст.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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